Other > General Game Discussion

Cars being stolen without the key.

<< < (3/7) > >>

TheGreenHand:
I like more Wasteland is Harsh.
Cars in FOnline are pieces of scrap thrown together by T-Ray at his garage.  He gives you a key to open the car doors, but the ignition doesn't have a key, it's just a knob or something.  Look at it like that, and go buy another highwayman.

And regarding being able to blow up cars....  well yes, that was a joke.  But it would be great if cars could be damaged.  Give 'em 5000 HP, and make it separate than deterioration, and make the HP not repairable.
 Stray bursts around your car?  Better be careful...

Keldorn:
Highwaymans by looks and in Fallout lore are salvaged old technology.  Everything works the same besides certain parts needing replacement IE fuel cell controller or regulator.  The knobs suggestion is a convenient excuse to ignore realism and justify "moar wasteland is harsh".

Again realism here is pick and choose and most often only used when to justify "more wasteland is harsh" which is incredibly one sided.

What would make more sense is to lower the availability of cars to truly improvised cars and balance travel between roads/wilds.  Outdoorsman would be a huge boon to folks who prefer to travel through mountains and other tough terrains yet roads offer speed/yet more dangers and won't necessarily take you everywhere (the whole bombed out bridges/huge craters/and collapsed buildings, etc).

Fidel Castro:
Wasteland is Harsh is the only thing than makes fonline really original and one.
make this game more "estandar" will destroy it

Wichura:
Who enters city with a car anyway?

Doctor Eex:
Hmm. I met once a guy on encounter. Did not shoot him and even healed. He told me he got 2 cars in VC one by one.
1 highwayman lockpicked and 1 scout stolen with a key.

Descent luck must I say. I dont see cars in town often. However I drive in for some quick pick ups

Navigation

[0] Message Index

[#] Next page

[*] Previous page

Go to full version