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Author Topic: Avenger boost  (Read 3711 times)

Avenger boost
« on: December 06, 2010, 07:55:44 pm »


 Idea is simple: every bursting weapon burst damage is reduced to 1/3 if burst is not from one hex. So why not raise this limit in avenger statistics to i.e.: 3 or 5 hexes, so it could be again very powerfull weapon on very short ranges.
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runboy93

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Re: Avenger boost
« Reply #1 on: December 07, 2010, 12:44:32 am »

Avenger is already good weapon and it don't need any boost.
There is still few other weapons that should boost...
but that is another story then

Signorini

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Re: Avenger boost
« Reply #2 on: December 07, 2010, 03:35:12 am »

Only some comparations, Avanger and LSW:
To closed attack, 1 hex:
Avanger 200 to 250 of damage
LSW 180 to 230 of damage

To more of 1 hex:
Avanger +- 80 damage
LSW +- 110 damage

For me the damage cause to BG can depends of distanc and skill, like proportional of distanc, no only 1 hex and the rest. But now for diference of one square, you can give a ridiculos attack and recive more of 200 of damage.

Solar

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Re: Avenger boost
« Reply #3 on: December 07, 2010, 01:11:46 pm »

Only some comparations, Avanger and LSW:
To closed attack, 1 hex:
Avanger 200 to 250 of damage
LSW 180 to 230 of damage

To more of 1 hex:
Avanger +- 80 damage
LSW +- 110 damage

For me the damage cause to BG can depends of distanc and skill, like proportional of distanc, no only 1 hex and the rest. But now for diference of one square, you can give a ridiculos attack and recive more of 200 of damage.


Look up the old threads on the subject, as to why those are wrong.

Avenger is the best DPS weapon on the game.
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Crazy

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Re: Avenger boost
« Reply #4 on: December 07, 2010, 01:55:55 pm »

I am sorry Solar, but with the general reduced DPS, it's far more interesting to have a nasty crit sometimes and a bit lower DPS, than a bit better DPS and no crit (and hey, with a bit of luck, you do even better normal damage with LSW than with avenger). It's why LSW crit build are better than avenger BRD builds in most case, It's funny too that for someone without any perk, LSW have better DPS, and is far cheaper, need only 6ST, and weight less.
The day LSW are counted like tier 2 weapon in TC, and RL with AP rocket too, avenger gonna slowly diseappear  (I see more rocket launcher than avenger in fight, and I don't even talk about LSW...).
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Solar

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Re: Avenger boost
« Reply #5 on: December 07, 2010, 06:23:07 pm »

Uncalled table gives very few other results than damage boosting, even factoring in crits the avenger does more damage.

For sniper vs dps debate, criticals are still going to be tamed down a little bit through equipment and perks. It was said somewhere in a change log and its not been forgotten
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Quote from: Woodrow Wilson
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JovankaB

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Re: Avenger boost
« Reply #6 on: December 07, 2010, 06:44:57 pm »

AFAIK rocket launchers and big machine guns are much easier to farm in encounters (are avengers farmable at all?), don't underestimate this factor. It's faster and more fun. Boring crafting is left for noobs and loners like me :>
« Last Edit: December 07, 2010, 06:47:17 pm by JovankaB »
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runboy93

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Re: Avenger boost
« Reply #7 on: December 07, 2010, 06:46:48 pm »

..(are avengers farmable at all?)..
Nope. i just seen minigun drops, but never avengers.

Signorini

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Re: Avenger boost
« Reply #8 on: December 07, 2010, 06:52:03 pm »

Enclave patrols drop avangers

JovankaB

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Re: Avenger boost
« Reply #9 on: December 07, 2010, 06:55:51 pm »

Yea but unity is a lot easier to kill, isn't it? I didn't try it myself but that's what I would suppose.
« Last Edit: December 07, 2010, 06:57:33 pm by JovankaB »
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Re: Avenger boost
« Reply #10 on: December 07, 2010, 06:57:58 pm »

Remnants vs BOS and you can get rich with a 1 lvl char.
But yes, if you want to get some better stuff like avengers, you can try Enclave. Killing them is hard, better to cripple their arms and pick up the dropped stuff, then just run away.
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Signorini

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Re: Avenger boost
« Reply #11 on: December 07, 2010, 07:41:41 pm »

The ideia to kill enclave is use crippler chars and much distanc, if you dont broken the arms, is one kill per turn. :)

Solar

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Re: Avenger boost
« Reply #12 on: December 07, 2010, 07:42:50 pm »

The ideia to kill enclave is use crippler chars and much distanc, if you dont broken the arms, is one kill per turn. :)

Yep, until they get the perk to protect their arms at least :P
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LagMaster

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Re: Avenger boost
« Reply #13 on: December 07, 2010, 08:03:04 pm »

The ideia to kill enclave is use crippler chars and much distanc, if you dont broken the arms, is one kill per turn. :)
this reminds me on some posts about BBguns, whit a BBgun you can farm EP this way(xDxDxD)
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Crazy

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Re: Avenger boost
« Reply #14 on: December 07, 2010, 08:04:08 pm »

Well Solar, it's about that damage boost I am talking about : better to do 150 and 70 than 2 times 90, again 2 times 90... Ennemy have time to heal against avenger, and not against nasty LSW crit.


Btw about crit resistance, I've seen on russin forum a topic talking about AC, which would reduce critical effect/chance instead of ToHit.It was very interesting idea, and it seem logical than a better armor is less likely to failure and weak spot which can cause critical.
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