Other > Suggestions

Supermutants are killing the PvP

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Signorini:
Graf you talking about you char can be a mutie?

I think it was good if is like in fallot tatics. In ther you can have more of 10 on EN and ST with mutie, have diferent perks, and you have more damage resistance. But you can take only one perk for 4 lvl´s and can wear only armors to mutie.

Soory for off-topic  :-[

Izual:
This is off-topic.
http://fodev.net/forum/index.php?topic=14.0

Eternauta:

--- Quote from: Surf Solar on December 07, 2010, 03:36:25 PM ---In 2238, the master isn't dead, even though the crater suggests the opposite. ;)

--- End quote ---

I had no idea about that, Surf. Is that information supposed to be public? Can I read it anywhere? I would love to catch up on that kind of details.

Solar:

--- Quote from: Eternauta on December 07, 2010, 07:46:10 PM ---I had no idea about that, Surf. Is that information supposed to be public? Can I read it anywhere? I would love to catch up on that kind of details.

--- End quote ---

The story is pretty much in flux, nothing is set in stone, but the Master being alive would be much better ;)

GaiusCesar:

--- Quote from: Graf on December 07, 2010, 04:11:18 PM ---
On topic: ffs, what's the problem, you can go and buy mutie too!

--- End quote ---

 Yes, we can! .. ehm :)

 We play pvp because of fun, take equip, group team, enter city and fight.. if we win, it is the icing on the cake. But supermutants ruins this experience. Even we will be able to kill enemy, what kind of victory is that. One click from the world map? Come on. Its like orgasm without women, you can enjoy it once, twice, than it is boring. So i dont understand why those gangs frequently uses supermutants.

 What kind of fun they have, if they kill their enemy in few seconds, instead of many minutes lenght battle. Look at some sport, like hockey. If one team dominate other by score 10:0, it is not entertaining as it could be if score would be 3:2 where winner team is loosing most of their match, but in last few minutes, they scored goals and at the end they won.

 Also, in our team, we dual log only to transport chars to battlefield, we are not using second chars as a backup main battle characters or supermutants leader. I dont believe that any supermutant leader wait on world map over the city and waits for right moment to commit suicice during the TC. It is always dual logged char. And because there is no way how to eliminate it, only real solution is to change game mechanics somehow.

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