15.08.2009 - 23.06.2013
"Wasteland is harsh"
December 23, 2024, 01:24:53 pm
Welcome,
Guest
Please
login
or
register
.
1 Hour
1 Day
1 Week
1 Month
Forever
Login with username, password and session length
fodev.net
|
Other
|
Archives
|
FOnline:2238 Forum
|
Suggestions
|
Morale/Charisma System
Pages: [
1
]
Author
Topic: Morale/Charisma System (Read 4188 times)
Badger
Morale/Charisma System
«
on:
January 22, 2010, 03:04:08 pm »
Back in Fallout, charismatic/speech characters could work miracles. They could talk the Master into giving up his world domination. In FOnline, they're kind of a wet blanket. Their strengths apply to the number of followers, mercs nobody buys, and that's it. So, here's my plan:
Having someone of significantly above average charisma, say 7 or above, combined with a decent speech skill (80%?), as
leader
of your party has a positive effect on the rest of the team. The higher the charisma/speech the bigger the benefit. Much like the 'leader' perk in Fallout Tactics where they gain bonuses to agility and armour class. These guys would improve their team's rolls - to hit, maybe even a small bonus to critical chance/critical strength, that kind of thing.
Logged
Nyan
Teehee.
Re: Morale/Charisma System
«
Reply #1 on:
January 22, 2010, 03:17:07 pm »
Nice thought! Also I'll write it here - more npc speach interactions eg convince them to be at your side when someone attacks you in the location, or to tell the met caravans to escort you, or to regain reputation in towns~!
Logged
http://img69.imageshack.us/img69/8733/nfaq.jpg
Crazy
Drugged Childkiller
Re: Morale/Charisma System
«
Reply #2 on:
January 22, 2010, 04:03:09 pm »
That seem to be a good idea, and would give a better interest for charismatic characters, which are not really usefull for now, they are just "bus".
Logged
When you have to shoot, shoot, don't talk
Member of the
Most Hated Faction
TTTLA, for Great Justice !
avv
Re: Morale/Charisma System
«
Reply #3 on:
January 22, 2010, 04:08:26 pm »
This is the way to go. However these bonuses should come from perks that had high cha requirement. Otherwise people will just use mentats.
Logged
Based on evidence collected from various sources by trustworthy attendees it is undisputed veritability that the land ravaged by atomic warfare which caused extreme change of the ecosystem and environmental hazards can be considered unpleasant, rugged and unforgiving.
Alvarez
Forget the past, go outside and have a blast
Re: Morale/Charisma System
«
Reply #4 on:
January 22, 2010, 04:53:18 pm »
Nice idea!
The charismatic leaders could perhaps also influence not only your group, but NPCs as well, like talking experts into teaching professions to their 'slightly less' charismatic teammates.
Logged
Lil Jesus
Re: Morale/Charisma System
«
Reply #5 on:
January 22, 2010, 08:59:21 pm »
...thats a great idea! that morale thing, it indeed is nice...
Logged
Pages: [
1
]
fodev.net
|
Other
|
Archives
|
FOnline:2238 Forum
|
Suggestions
|
Morale/Charisma System