shotguns should be fatel up close, and pending on youre skill deadly from 20/30 feet.... to me that looks about......
15 move spaces. it would be difrent, if their was a crouche and prone feature and cover to save youreself from ambush and mabey defend for a bit.
shotguns AND plasma weapons(and probably HtH kick too) shoud both have the knockback perk, this will balance BOTH weapon classes(energy and small guns)
now only the Rocket Launchers and the sledgehammers got this perk, if you add the plasma weapons and the shotguns(and why not HtH kicks) the weapons sistem will be more balanced
That is cool idea, I think the plasma granade death animation is.....well, its awsome.
sledgehammers should have more devestating impact damage...
cus, its.... a heavy mf, of iron... cracking the dom of are head.
ouch.
on criticle mabey crazyer resolts.
knockback- knock down - ko... bleed out.
macheties should be more devistating on criticles too
and combat knives.
or anything nasty...
gheto weapons would be cool, like Q ball in sock.
or led pipe, in bos, alot of muties had pipes, and when they hit the charicter they would lose gutz and shit.
but all crits where like that alot of the time some times, with extra blood on... thats such a great game...
this is agreat game too.
trailng blood would be cool.
and abilitie to fall of briges or road sides in to pits or pools of acid or something cool. +more cheap crazy briges
gient crabs by the coast would be cool. or rotting beached wails just as scenery.
more dead corpses as scenery.