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Author Topic: Backgrounds  (Read 1000 times)

Backgrounds
« on: January 20, 2010, 07:53:15 pm »

well, seeming it's over 300 years ago when the vaults were introduced
and it's logic not everyone was a vault dweller in the beginning

why not introduce backgrounds, each with they pro's and cons for ex.
vault dweller: bonus to science & energy, penalty to outdoorsman, barter
hunter/trapper: bonus to outdoorsman, traps, penalty to big guns etc

even the special system could be involved, it makes sense a vault dweller is smater than it's city counterpart, although lesser endurance
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Lexx

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Re: Backgrounds
« Reply #1 on: January 20, 2010, 07:53:58 pm »

It's a MMO, you roleplay your character. Come up with your own background. :P
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Re: Backgrounds
« Reply #2 on: January 20, 2010, 08:29:12 pm »

To me, this is what traits are for. They just need to be reworked so someone might somewhere consider Fast Metabolism.
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Lexx

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Re: Backgrounds
« Reply #3 on: January 20, 2010, 09:06:03 pm »

Well, in fact, exactly this are traits. In Fallout it's just not written out with a nice text like in Arcanum, as example.
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skejwen

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Re: Backgrounds
« Reply #4 on: January 20, 2010, 09:18:57 pm »

Well, in fact, exactly this are traits. In Fallout it's just not written out with a nice text like in Arcanum, as example.

We need moer ;)
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