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  • November 17, 2024, 01:42:52 am
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Play WikiBoy BugTracker Developer's blog

Poll

Do you like this idea?

Yes i like it!
No i don't like it, i explain why in my response to this thread.

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Author Topic: Server Karma System / Server Colourizing  (Read 2425 times)

Cocain

  • Your already dead
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Re: Server Karma System / Server Colourizing
« Reply #15 on: November 21, 2010, 04:41:19 am »

ultima online?
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Aku Soku Zan

Andr3aZ

  • Endless forum lurker
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Re: Server Karma System / Server Colourizing
« Reply #16 on: November 22, 2010, 10:47:50 am »

ultima online?

like stated its based on Mortal Online, which is based on Ultima Online  :)
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maszrum

  • Soldiers of Thunderstorm
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Re: Server Karma System / Server Colourizing
« Reply #17 on: November 22, 2010, 11:05:12 am »

to much colours for me, we really need this ?
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DocAN.

  • Testing FO: Reloaded
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Re: Server Karma System / Server Colourizing
« Reply #18 on: November 22, 2010, 12:30:55 pm »

If you realy need it, make it more simple, something like:

Nick change to THIEF if someone rob You - then You (other players) have 5min to kill him.
Nick change to MURDER if someone kill other Player in all none TC towns - players have 1hour to punish him.

During THIEF/MURDER player wont get help from quards.

Everything will stay like it is now (karma system, etc), just this simple update.

Thats all


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FOnline: Reloaded - Post apocalyptic mmorpg

Surf

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Re: Server Karma System / Server Colourizing
« Reply #19 on: November 22, 2010, 07:55:07 pm »

I'd like to have no colors at all.
So I disagree. ;)
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