Other > Suggestions
Bring back old colourizing
Kilgore:
--- Quote ---But I bet I killed some of them with my EW|BG|Sniper char.
Because 1)don't remember all chars I ever met
--- End quote ---
Funny when you're saying something about people killed by you because you didn't have them tagged, then something about people who "will attack anyway" :)
So basically you need an automated list to help you not PK those met by you before :D still something about PK? Keep talking.
Eternauta:
Avv's words:
--- Quote ---Can't you just play with the same name? You all have your own nicks here at forums, that's how we recognize who's who.
--- End quote ---
I actually do that, but:
1) you can't force players to use the same (that is, a similar) name.
2) if you think about roleplay, it does not make much sense. Let's say my characters are all called Jack (Gunner Jack, Armor Jack , Sniper Jack, Burster Jack, Doctor Jack, Sneak Jack, Rocket Jack...). I'm not saying doing that would be wrong, but it just makes no sense when it comes to RP, because Jack would be some sort of post apocalyptic demigod... he would be something as ridiculously powerful as the Trascendent One from Torment:
--- Quote ---...unlike the Nameless One, the Transcendent One remembers the past lives that both shared - and retains all of the powers and skills gleaned from them.
--- End quote ---
3) it is very easy to "steal" another player's name that way. Of course "Jack" could add a list of his characters in his forum signature, but if you are roaming the Wastes and find "Death Jack", you won't have time to check Jack's signature before the impostor kills from you, steals from you, whatever.
Nice_Boat:
NameColorizing is basically a FOnline equivalent of an IFF system. It degrades every participant of a given battle to a colour tag making identification effortless and vastly simplifying interaction. I mean the reason for having that is always to spot and engage the enemy faster and with less hesitation. In an RPG game, even online, I figure you'd want to perceive other characters as individuals rather than mostly abstract representations of enemy/friendly soldiers - NC doesn't bring you closer to that. Furthermore, I find it ironic that the people generally speaking against turning 2238 into a run'n'gun server support expanding NC again. It serves no purpose other than having the potential of reducing every contact with another player to a binary "press the trigger/don't press the trigger" dilemma - and you can't even make a mistake if your list is up to date. It allows for bringing massive armies of people who don't really know each other to the field, which makes combat even less personnal than it already is with all the alting. To sum up, it aggravates every problem we have with player on player interaction - in my opinion there's no reason to even consider bringing it back.
Cryofluid:
--- Quote from: Kilgore on March 31, 2011, 04:54:31 PM ---Your logic is failed, mister, because with Namecolorizing you can distinguish people who don't have to wear something different/have different hairstyle. Same like you would threw a red jacket at someone from *.txt list and somehow, that red jacket would be magically placed on him/her. You don't decide what clothes/hairstyle someone has put on - he decides. So, you just download a list and people "start wearing" some special clothes? :)
--- End quote ---
Kilgore, your obvious bad faith is discouraging.
Of course, you DO know that currently there ARE are only two colors: GREEN and RED.
Which means only 2 binary things: kill/ do not kill => maybe your way to play? I kill or I do not kill? => than ok, it fits perfectly to you.
But for those who like more complexity it's not satisfying (when I see a group and I know from which faction they are, i really like to go to them and discuss with them. Knowing their identity, I can have discussions about their diplomacy, ask them about their relationships with NPC factions, well it for sure enriches those who like to discuss RP things)
Of course you DO know that we can't count on current customization to enhance our identity and declare our gang membership without telling to everyone "hello, I am from XY gang and you?"
Of course you DO know that general reasons against NC are irrelevant because WE HAVE JUST TESTED the game WITHOUT for months and we have the same bad effects.
--- Quote from: Izual on March 31, 2011, 04:25:08 PM ---Yet! 3D will bring more character customization.
--- End quote ---
Ok but till then, can't we have it back?
I agree color custumization is poor but that's all we have atm in a clones world.
Nice_Boat:
--- Quote from: Cryofluid on March 31, 2011, 05:56:26 PM ---Of course, you DO know that currently there ARE are only two colors: GREEN and RED.
Which means only 2 binary things: kill/ do not kill => maybe your way to play? I kill or I do not kill? => than ok, it fits perfectly to you.
But for those who like more complexity it's not satisfying (when I see a group and I know from which faction they are, i really like to go to them and discuss with them. Knowing their identity, I can have discussions about their diplomacy, ask them about their relationships with NPC factions, well it for sure enriches those who like to discuss RP things)
--- End quote ---
That'd be a perfect argument for getting rid of this feature altogether. With two colours it's "kill" and "don't kill". With more colours you get free feedback that enables you to easily command massive groups of people. Both things are pretty bad. And as far as diplomacy is concerned - do you really discuss important stuff with people you don't know, but have them on your NC list? I mean come on, how lazy did we get and where did the "it's good to know all the important names" attitude go?
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