Other > General Game Discussion

To RP or not to RP in Controlled Towns?

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Heckler Spray:
Personaly, I prefer to fight for a good reason, not just to take a town to bore my ennemies or to piss off some random guy I don't know. And role playing in a guarded town is pointless, in my opinion, cause you're not free (you can't do anything except rob, talk, or trade).
So, yeah, I think it's a good idea. We (orphans, then TTTLA) did some basic role play in ungarded towns, and it was fun. Unfortunately, most of people on this server are here for PvP only, or think role play is impossible because of games mechanics.
Problem is Town Control : it's made for PvP, but can be used for Role playing, and make it more interesting than in guarded towns. So this "RP vs anti-RP war" will never end...
Unless we find a compromise. O split our Community in two. But it would suck.
 
Like you may know, we are about to start our project in Redding, when we will be able to take it back. Dunno if it will work or not, but at least we will try to have fun and to give some fun to people who like the Fallout universe, which is about war, but not only...

Pozzo:

--- Quote ---Now, if you seems to be interested, lets talk about some rules here:
a) min. 1/2 of city income (footlocker content) should be spend for roleplaying aims (like guards, militia, events)
b) protection of players (don't let them kill each other for no reasons, etc.)
--- End quote ---

We (TTTLA) have thought about giving all the caps of TC to the merchants of the town to attract people. I think every gang controling a town should have its own commercial rules.


--- Quote ---Personaly, I prefer to fight for a good reason, not just to take a town to bore my ennemies or to piss off some random guy I don't know. And role playing in a guarded town is pointless, in my opinion, cause you're not free (you can't do anything except rob, talk, or trade).
--- End quote ---

+1
We need raiders and evil people in the gang but they should have the possibility to do true "raider roleplay" and not just kill kill kill people in a Counter Strike way...
Roleplay is not only about talking and trade with players, PvP roleplay also exists.

avv:
The game itself has to encourage roleplay. I don't want to play farmer in modoc or travelling trader if farming encounters makes me rich faster.

As long as players do not share the same desires as the npcs do according to fallout background story, you can't expect good roleplay to take place.

Haterade:
when you try welcome a stranger to the town, all you get is bullet in your head... its been said before, and now im continuing.

OskaRus:
Main thing preventing roleplay aint gang wars and tc. It is that random guy with cyrilic name killing everyone in town and then leaving. Thats the man everyone is afraid of in unguarded cities.

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