Other > Suggestions
Player vs. Player System.
Dubstin:
I dont know what your bitching about, maybe you just really suck ass i've been playing for about month now and i've yet to be pk'd and ive visited most of the towns and been leveling pretty smoothly. The only reason alot of us play fonline is because of the completely open pvp, something extremely rare in a game these days.
Trokanis:
Ok, I'm glad you haven't been pk'd yet. Your information and experience is not typical of the normal game since you've only been playing a month. The current server pop is not nearly as much as it used to be because players have left, or are waiting for the next wipe. Now I was only talking about an addition to the game, or a modification of the current system. People seem to miss this fact and think it's only about taking PvP completely out of the game. In either case individuals with the means are currently unwilling to entertain any ideas surrounding the suggestion or any of the branches it has spawned. So I will be making an attempt in the next few days of an idea that can reach some form of compromise people can live with.
Though you have only been playing a month I would love to hear any ideas you have about how we can help this game appeal to more than one play style, and help increase it's player base. Because all the current data shows that it isn't working in it's current system.
falloutdude:
if you cant deal with dieing dont play. this game is for the hardey people who can take a challenge, this is not wow.
but let me get this. I pk someone in a enounter loot him i get forced into next enounter and i cant fight with the player .....wtf.
0m3n:
The only reason that most players come to play this game is full PVP system on every level , changing this system wouldn't bring new players to the game.
Wasteland is harsh and I love it as it is .
aForcefulThrust:
Don't they allready have a system like this.... in World of Warcraft?? ::) Open PVP world, wasteland is harsh! nowhere is 100% safe!
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