Wars, wars, wars..... To receive the peace in a city - it is necessary to fight for it. It is ridiculous, but it is necessary. In our organization, unlike others (large), not all members are soldiers. As a result more works is carried out in a theoretical part - before taking up arms, need to explain people, for what we do it. Therefore we also have decided to return on a forum level
. After city capture surprising things are often observed: at number of people during capture about 10-12 members for 15 minutes after capture the quantity of members falls to 2-3 persons. The others leave. In it there is a big difference between us and other organizations. In our command after capture there are usually 100 % of people (except allies). The reason that it is boring to much to keep a city, they wait only for timer occurrence on the screen that for 5 minutes to have time for shooting. The chosen soldiers always leave the cities under supervision. Patiently wait, when the enemy will come and don't throw a city on an arbitrariness. And here some other organizations so don't arrive. The organization APK crasy 88 was an example - I have been very upset by this fact that such advertized organization only next TC gang ((((. About it also tried to write at a forum, but me probably haven't understood. People with such priorities can't remain in a city after capture. Action action action are necessary to them....... To be at a stop doing nothing difficult - can try
Under condition of that the enemy isn't present in a city and there is nobody to shoot - try to rise on a front entrance and to welcome bluesuits. It is more than on 2 times you won't suffice) Therefore in our organization not always on the first place military qualities are appreciated. It is boring to soldiers to stir
Concerning an accessory of people to the organizations - I can't tell correctly. I at a forum recently though I play more year. We saw VSB, Musashi Yakuza, TTTLA, C88 - for us it is enemies (the chosen soldiers - separately, it is most enemies, we know them by sight
. To be exact one enemy. After association against grouping of Rogues - we in general were lost in names. When we have seen wars 30 vs 30 at us there was a stress
How it is possible to arrange roleplay when so it is a lot of enemies?
?
We had alliances too. Some weren't so successful, some - pleased us. But certainly always it is a lot of problems - complexity in voice (the majority of members of our organization Russian also don't know English), giving and performance of orders, turmoil..... Sometimes it seems to me that 6 persons can make much more, than 30 (from the different organizations in an alliance)
.
So we mostly not a good wariors, thats why we must have funny tactics to survive. It is unpleasant to see when comes twice more soldiers and killing us are proud of itself. In such cases it is similar on kicking noob by the skilled PK
. So dont be proud when you kill BHH member. Just watch your back - another one stay behind you