Other > Suggestions

Anti PK system

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Kirkor:

--- Quote from: Andr3aZ on November 08, 2010, 02:23:26 PM ---Increase relog time to 1 hour *evil laugh*
anybody caught relogin too quick is banned because of fast-logging.

--- End quote ---
I hope you are joking ;p


--- Quote from: gordulan on November 08, 2010, 02:37:24 PM ---No, no no, you have it all wrong about it being a game, it's a big, fat, juicy ganking simulator, where in 85% of the cases you are the Gankee.

--- End quote ---
Its not that bad. I mean, there are PKs, I died few times coz of them BUT it's not so tragic as you try to say. If you are careful etc. You should be safe most of times...


--- Quote from: Sketch on November 08, 2010, 02:41:44 PM ---Maybe the dude that had been killed before came to NCR and told guards about this, or may be there are was his friends, you know, there are a lot of situations like this...

--- End quote ---
Ye.. you were killed, so you decided to tell about it to guards. lol...




Maybe implement 'redname' for unjustified killing, when NPC sees you killed someone. Then guards shoot you on sight for some period of time. I think it was something like that before. Why it's not in the game now?

Andr3aZ:
come on people its always the same discussion

one time there is "its just a game, not RL"
then it is "Waestlund is hursh, this is not easy"
then there is "its realistic, who would do that in the atomic desert and survive?"
then we have "srsly only a game, fun > realism"

We want a noob friendly, not exploitable, realistic (but not when it comes to cooldowns), hard, all-loot open PvP game that doesn't make the newbies or ganked ones cry and let the ones armed and high in numbers feel manly.

Next time someone suggests "hey lets divide through zero guys"!

vilaz:

--- Quote from: Andr3aZ on November 08, 2010, 02:51:26 PM ---come on people its always the same discussion

one time there is "its just a game, not RL"
then it is "Waestlund is hursh, this is not easy"
then there is "its realistic, who would do that in the atomic desert and survive?"
then we have "srsly only a game, fun > realism"

We want a noob friendly, not exploitable, realistic (but not when it comes to cooldowns), hard, all-loot open PvP game that doesn't make the newbies or ganked ones cry and let the ones armed and high in numbers feel manly.

Next time someone suggests "hey lets divide through zero guys"!

--- End quote ---

Did You just?

Oh shi-



Anyway You have forgot about "It's not fallouty". ;]

Truth is we have no freakin idea where Dev's are heading to. We have suggestion subforum and updates from time to time but there is none bigger goal. ...or at least I don't know it and am lost :P

OskaRus:

--- Quote from: Andr3aZ on November 08, 2010, 02:51:26 PM ---We want a noob friendly, not exploitable, realistic (but not when it comes to cooldowns), hard, all-loot open PvP game that doesn't make the newbies or ganked ones cry and let the ones armed and high in numbers feel manly.

--- End quote ---

Thats exactly the reason why i am playing FOnline. Hope devs will keep it this way.

John Ryder:
Everyone was a newbie. New players will soon gain experience. Anti-pk suggestion reminds me of suggestions for Eve online such as "lol make the game easier it's too complicated" - no. It's there to filter carebears from players that actually will play the game.

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