fodev.net
15.08.2009 - 23.06.2013
"Wasteland is harsh"
Home Forum Help Login Register
  • June 04, 2024, 05:25:02 pm
  • Welcome, Guest
Please login or register.

Login with username, password and session length
Play WikiBoy BugTracker Developer's blog
Pages: 1 ... 4 5 [6]

Author Topic: Combat Interface v.1.3 (31.08.2010)  (Read 30079 times)

Bhubb

  • Axee
  • Offline
Re: Combat Interface v.1.3 (31.08.2010)
« Reply #75 on: October 27, 2010, 01:09:12 am »

That is the image correct? Not the text, or is it broken up into the two part ?
Logged

Resp

  • I'll shoot second =]
    • spnet
  • Offline
Re: Combat Interface v.1.3 (31.08.2010)
« Reply #76 on: October 27, 2010, 01:12:55 pm »

about what you wrote ?
IntMessTabPic= There picture of status
IntMessTab=x1 y1 x2 y2 - there is coordinates of first status image (0,0 - is left top corner)
IntMessTabStepX=x2-x1 or 0 - this is step next image at x origin
IntMessTabStepY=y2-y1 or 0 - this is step next image by y  origin
« Last Edit: October 27, 2010, 05:01:35 pm by Resp »
Logged
I'm sorry for my poor English. Please correct me, I will learn
"Hell," said Tanner. "That's my name...." (с)
http://wasteland.spb.su/fo/?s=2&t=4

dskpnk

  • The Amboy Dukes
  • Offline
Re: Combat Interface v.1.3 (31.08.2010)
« Reply #77 on: November 17, 2010, 02:34:55 pm »

Hey thx for good work ! Any fix for worldmap's bug in 1024*768 ?
Logged

Graf

  • Moderator
  • "Next Day" developer
  • Offline
Re: Combat Interface v.1.3 (31.08.2010)
« Reply #78 on: November 17, 2010, 08:43:41 pm »

Hey thx for good work ! Any fix for worldmap's bug in 1024*768 ?
sure, here it is
« Last Edit: November 19, 2010, 11:00:27 pm by Graf »
Logged

dskpnk

  • The Amboy Dukes
  • Offline
Re: Combat Interface v.1.3 (31.08.2010)
« Reply #79 on: November 17, 2010, 11:41:56 pm »

thx good work rly :)
Logged

yoz

  • yoz ace / yoz kage
  • Offline
Re: Combat Interface v.1.3 (31.08.2010)
« Reply #80 on: November 18, 2010, 10:10:49 am »

The world map is the right size now, but the messages on the world map are in the old wrong place.

Change

GmapChat=185 674 1006 759

to

GmapMessageBox=185 674 1006 759

to fix it.
« Last Edit: November 19, 2010, 12:45:09 am by yoz »
Logged
Kill the men, rape the women, eat the children.

dskpnk

  • The Amboy Dukes
  • Offline
Re: Combat Interface v.1.3 (31.08.2010)
« Reply #81 on: November 19, 2010, 10:58:52 am »

effectivelly thx yoz
Logged

dskpnk

  • The Amboy Dukes
  • Offline
Re: Combat Interface v.1.3 (31.08.2010)
« Reply #82 on: November 30, 2010, 12:29:30 am »

i think your mod rly need negative AP !

maybe a little transparent chatbox when deployed
« Last Edit: December 03, 2010, 02:33:36 pm by dskpnk »
Logged

yoz

  • yoz ace / yoz kage
  • Offline
Re: Combat Interface v.1.3 (31.08.2010)
« Reply #83 on: December 10, 2010, 11:27:53 pm »

The messages in the top left corner turned to the default ones after one of the latest updates. Did this happen to anyone else?
Logged
Kill the men, rape the women, eat the children.

yoz

  • yoz ace / yoz kage
  • Offline
Re: Combat Interface v.1.3 (31.08.2010)
« Reply #84 on: December 15, 2010, 07:04:31 am »

Fix For Negative AP When KOed:

Put these images in your interface folder:

http://img813.imageshack.us/img813/7271/diodeg.png
http://img526.imageshack.us/img526/3120/diodey.png
http://img87.imageshack.us/img87/1685/dioder.png

Change these lines in the code:

IntApGreenPic=diodeg.png
IntApYellowPic=diodey.png
IntApRedPic=dioder.png

This will make the regular AP yellow, the bonus move AP green, and the negative KO AP red.

Anyone know how to fix the chat bar in one place? Right now the place changes depending on whether you have pressed F5 or not.

Logged
Kill the men, rape the women, eat the children.

Resp

  • I'll shoot second =]
    • spnet
  • Offline
Re: Combat Interface v.1.3 (31.08.2010)
« Reply #85 on: December 15, 2010, 09:41:29 pm »

Anyone know how to fix the chat bar in one place? Right now the place changes depending on whether you have pressed F5 or not.
make a big at height picture for main interface
Logged
I'm sorry for my poor English. Please correct me, I will learn
"Hell," said Tanner. "That's my name...." (с)
http://wasteland.spb.su/fo/?s=2&t=4

dskpnk

  • The Amboy Dukes
  • Offline
Re: Combat Interface v.1.3 (31.08.2010)
« Reply #86 on: December 16, 2010, 04:01:41 am »

yoz i wll try for negative AP thx a lot for your help !

edit : works perfectly thx a lot
« Last Edit: December 16, 2010, 01:12:29 pm by dskpnk »
Logged

yoz

  • yoz ace / yoz kage
  • Offline
Re: Combat Interface v.1.3 (31.08.2010)
« Reply #87 on: December 17, 2010, 12:12:11 am »

make a big at height picture for main interface

I tried, but the location still changes when you press F5.
Logged
Kill the men, rape the women, eat the children.
Re: Combat Interface v.1.3 (31.08.2010)
« Reply #88 on: December 17, 2010, 06:47:55 pm »

Can somebody upload a working link for working interface (800x600)?

downloaded from pervious pages but it dosent working fine(cant see any interface O_O)
Logged
Pages: 1 ... 4 5 [6]
 

Page created in 0.029 seconds with 17 queries.