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A slavery guide for newbies by newbie.

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minimal:
thx, Dishonest Abe


--- Quote from: vedaras on March 29, 2011, 11:55:20 pm ---this is expected to be changed after wipe, not too much waiting left bro ^^

--- End quote ---

Oh, RLY? It's has been already suggested? Or this is temp issue atm? I'am hope about it.
btw, there could be some limits, for example: CH with/out perk (x2, or not) = max slavers/mercs that could be collected at base/tent/somewhere; for excluding a situation, then about a ~100 npc's stored at Slaver's loc.
i tho, with CH 9 + perk (group size: 10), it's absolutely normal to have about 10-20 mercs standed alone. So, Slaver than have a choice :)

I can start a thread, to suggest this opinion, and explain it more, if required. I tho, any proud Slaver will support this, regardless lobsters who don't rly care.

vedaras:
there were already lots of suggestions like that, just wait now to see how devs will solve this problem. For your knowledge, before neither mercs/slaves were limited if they were left at tent or anywhere else, but people liked to make tent/base traps out of 20-30 mercs. While i personally dont have anything against that, devs did and changed the system to the current :>

minimal:
Fine, thx for info, i'am w8ing also =)

one more question, what kind of slaves are more usefull in RT with .223 pistols, for example? i've nocited, that slaves don't never use burst mode, so, there's no much useful to bring em a less powerful rifles (except sniper/hunt rifles for ghouls) or smg.

vedaras:
in my opinion male trappers with assault rifles are best choice :>

Browara:
Is Wiki-Boy outdated or incomplet? One of my Lone wanderer is running with ripper and according to wiki they can use knife or spear only?

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