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A slavery guide for newbies by newbie.

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minimal:
UPD: i can't enslave anyone, founded same trouble here: http://fodev.net/forum/index.php?topic=15167.0


--- Quote from: vedaras on March 29, 2011, 06:39:47 pm ---the trappers near redding are not slaveable i think, only those near klamath are. Also your merc limit depends on your charisma, and mercs left at tent/base or anywhere else also counts. (the formula is Ch/2 -1 rounded up)

--- End quote ---

What actual limit is? I have CH 9 + perk, and about 4 mercs standed alone at the base. I haven't any slave or merc with, then going to enslave.

Slaver Snipe:
You can have 5 slaves or mercs then, those that sit at a tent or base still count against that number. So if you have them at your tent you won't be getting anymore.

minimal:
So, i couldn't collect more than 5 mercs at all? What a feature in slaver this way, lol?
btw, what exactly gives a ~disbandparty command? I'll lost all my enslaved mercs (they would disappered, escaped, - whatever), or i could't control them after, until i'am reenslave em again (and how they would react)?

Ganado:

--- Quote from: minimal on March 29, 2011, 09:10:50 pm ---So, i couldn't collect more than 5 mercs at all? What a feature in slaver this way, lol?
btw, what exactly gives a ~disbandparty command? I'll lost all my enslaved mercs (they would disappered, escaped, - whatever), or i could't control them after, until i'am reenslave em again (and how they would react)?

--- End quote ---

~disbandparty makes all of your mercs/slaves to be deleted from existence.
~disbandparty away_team makes all mercs/slaves that aren't in your current map to be deleted from existence.

vedaras:

--- Quote from: minimal on March 29, 2011, 09:10:50 pm ---So, i couldn't collect more than 5 mercs at all? What a feature in slaver this way, lol?

--- End quote ---

this is expected to be changed after wipe, not too much waiting left bro ^^

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