Other > Suggestions
YACS! (Yet Another Caps Suggestion)
pistacja:
I know there's been a million and two suggestions on making caps more available, I know it's been discussed time and time and again, but please keep on reading
This One Could Actually Work!
The idea is very simple, just make it so, that the caps given to NPC via dialogue do not vanish but appear back in that NPCs pocked and can be bartered for.
This should work for bartenders and instructors that sell anything.
avv:
--- Quote from: pistacja on October 24, 2010, 12:01:40 PM ---I know there's been a million and two suggestions on making caps more available, I know it's been discussed time and time and again, but please keep on reading
--- End quote ---
And they all have been turned away because they do not solve the selling useless crap to shops and farming encounters alone problem. Yours isn't any differend.
If your suggestion was implemented, players could buy huge ammounts of mercs, bases and durgs in a matter of hours by farming encounters and buying their caps back with the crap.
pistacja:
--- Quote from: avv on October 24, 2010, 12:21:50 PM ---If your suggestion was implemented, players could buy huge ammounts of mercs, bases and durgs in a matter of hours by farming encounters and buying their caps back with the crap.
--- End quote ---
Not mercs and bases, only those NPC that run shops, like bartenders, doctors, some instructors that's it.
...anyway players still can buy huge ammounts of mercs, bases and durgs if they are in a big gang with millions of caps in the bank.
If we have something as ridiculous as a banks that don't give credit but allows anyone to have a account with a high interest rate, than why can't we have something as logical as not-vanishing-money?
avv:
--- Quote from: pistacja on October 24, 2010, 01:39:56 PM ---Not mercs and bases, only those NPC that run shops, like bartenders, doctors, some instructors that's it.
...anyway players still can buy huge ammounts of mercs, bases and durgs if they are in a big gang with millions of caps in the bank.
--- End quote ---
They've fought for these caps with teamwork. That's what the game is supposed to encourage since it's multiplayer. Yet still, hauling farmed crap to shops is the core issue here, that's why shops lack caps in first place.
--- Quote ---If we have something as ridiculous as a banks that don't give credit but allows anyone to have a account with a high interest rate, than why can't we have something as logical as not-vanishing-money?
--- End quote ---
It's not vanishing money. Maybe the npcs use the caps to buy more medicine, supplies and make up his living.
vilaz:
Actually it looks like TC gangs have billions of caps and everyone out of TC have none.
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