Other > Suggestions

increase the -hp before death

<< < (2/4) > >>

kraskish:

--- Quote from: Michaelh139 on October 13, 2010, 03:55:29 AM ---I approve this suggestion.

-50 or mre hp.

--- End quote ---

But, for other NPCs it should stay -20 right? I cant imagine killing a raider down do -50... waste of bullets :S

OskaRus:
I disagree. It would prevent u from seeing that nice animations when u are killed standing. I just love to split enemies in half. ;-)

LagMaster:

--- Quote from: OskaRus on October 13, 2010, 01:01:00 PM ---I disagree. It would prevent u from seeing that nice animations when u are killed standing. I just love to split enemies in half. ;-)

--- End quote ---
agree


-20 HP is good

Graf:
The best is to make negative HP dependable of total amount of HP. I mean something like that - if person have:
250 HP he should have -50 as maximum negative (which is only 20%)
200 HP - 40 HP
150 HP - 30 HP
100 HP - 20 HP
50 HP - 10 HP
less than 50 - no negative HP
This is more logical - more normal hit point - more negative HP.

Ganado:

--- Quote from: Graf on October 13, 2010, 07:15:46 PM ---The best is to make negative HP dependable of total amount of HP. I mean something like that - if person have:
250 HP he should have -50 as maximum negative (which is only 20%)
200 HP - 40 HP
150 HP - 30 HP
100 HP - 20 HP
50 HP - 10 HP
less than 50 - no negative HP
This is more logical - more normal hit point - more negative HP.

--- End quote ---

Sounds interesting, but let the minimum still be -20.

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