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  Subject Started by Replies Views Last post
Bags naskiel32 4 1086 Last post March 11, 2010, 04:40:00 pm
by blahblah
Targeting cone for burst weapons Roachor 4 1085 Last post January 31, 2010, 11:27:53 pm
by Roachor
Faction Base Names Gunduz 1 1084 Last post January 30, 2010, 02:12:43 pm
by kubanen
Npc with caps only Hargitto 6 1078 Last post March 30, 2010, 10:58:33 pm
by Swinglinered
Since ODing from drugs isn't in, how about puking? Roachor 0 1078 Last post February 13, 2010, 08:29:52 pm
by Roachor
items instead of caps for town control DarkRyder 0 1077 Last post February 22, 2010, 08:30:51 pm
by DarkRyder
What about a bed to get rid of weakening? iiitachiii 2 1076 Last post June 10, 2010, 12:04:33 pm
by Izual
Replacing the Junk Barrel scenery object Badger 4 1074 Last post February 02, 2010, 03:08:58 pm
by avv
Junktown guards Washu 3 1071 Last post February 14, 2010, 11:36:32 am
by Lexx
Motion Detectors improve Outdoorsman Badger 4 1071 Last post March 27, 2010, 03:37:57 pm
by avv
Door could stay opened in base , entering zone at base Pupok 3 1070 Last post January 21, 2010, 10:20:39 am
by Szef
About NPC vendors.... again [Base prices] RavenousRat 3 1069 Last post April 30, 2010, 10:42:19 pm
by Solar
Prewiew menu Hololasima 7 1069 Last post April 06, 2010, 12:26:37 pm
by blahblah
Easier crafintg menu Chico008 1 1063 Last post September 04, 2010, 02:22:28 pm
by Surf
Single Level Professions Gunduz 5 1063 Last post April 08, 2010, 02:27:16 pm
by Yanglegend
Combat floating messages Raengar 4 1059 Last post March 19, 2010, 12:02:58 am
by Sius
Tagged skills get bonuses from perks vedaras 4 1059 Last post March 04, 2010, 01:19:19 pm
by Solar
Mercenarie System Adjustment Menempo 5 1056 Last post April 06, 2010, 02:29:38 am
by Mr Feltzer
Smoother armor deterioration Archvile 1 1056 Last post February 07, 2010, 03:24:33 pm
by Solar
Mines from Vendors Vicious 4 1056 Last post April 08, 2010, 02:12:08 pm
by Vicious
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