Crazy, but the option would be "if possible" so it still would depend on Outdoorsman...I like this idea.
Basically every encounter should be avoidable. They don't posess any other role than loot and exp. If a player isn't interested in either why are encounters showed down his throat?
And why do we keep NPCs at all anyway ?
I concur, its really silly. Outdoorsman is to avoid trivial enciounters like scorpions and to increase the choice to go into the battle or not, so I disaggreeMy idea doesnt change anything besides auto NO clicked by the system , it would make travelling as fast as possible, but I think this is of low priority
I strongly disagree in disabling those "useless" ( ) encounters.They are there for the flavor, or even to gain the first few XP. I don't know what's so hard about simply running away from those critters. Is it such a pain in the ass to watch what you are doing instead just alt-tabbing out?