My apologizes, never saw that.
Sius suggested it first.Nonetheless, I agree. Faction terminal is already a pain to organize, it doesn't help having to add a bunch of names just so that people can see multiple bases, each faction should be able to own multiple bases and use the same terminal.Suggestions I can add to this idea:If this were to be implemented, a feature on the terminal should be added, limiting/allowing each member to see certain bases.This would so that if new-recruit Jimmy just joined, the leaders of the faction wouldn't want him to have access to the 10000 guns and armors that they have, but they would still want them to be able to participate in faction activities such as Town Control. Therefore, they allow him to still be a member of the faction, but only be able to see the cave base of the faction, until they can trust Jimmy.Another point would be that if two separate factions both bought two different bases, and then, later, became an alliance, they should be able to change the leadership of the base to one faction.This would allow two bases that originally weren't part of the same faction to become joined, to limit the annoyance of adding everyone as "Friends", and so they can both compete in same faction activities.
Might make it into the game some day. But I don't think it can / will be done with every base.
I have a suggestion based on this idea. Well, there's a few reasons gangs have multiple bases. One reason I know we have a certain base is for the recruits. Most gangs want a seperate base for recruits, until they can trust them enough to promote them to another base. Well here's my idea:Gang Ranks have Recruit inserted before New Member. New Member and up can access the interior of bases, but anyone labeled Recruit or just a Friend of the gang cannot get inside and only has access to the outside. This could function much like a hotel room in game.Here's my idea of a base that would work with this (of course I just mashed two bases together):The outside tents are for the recruits. You can see they have access to the workbench. But the normal door to the workbench area and the main gate would be locked for them. They also have a still and a little storage. It's a mini-base inside a base, and all the good stuff would be locked away for trusted members!It's just an idea, and that 5 minute copy and paste there was just an example.But this would be great for organizing a recruit base and main base together.