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Author Topic: what does it mean Threshold in Armor category  (Read 3585 times)

what does it mean Threshold in Armor category
« on: January 15, 2010, 09:49:18 am »

hi,

what does it mean Threshold in Armor category?

foe ex.

Metal Armor Mark II
Damage type   Resistance   Threshold
Normal             35            4
Laser                     80            7

Leather Armor Mark II
Damage type   Resistance   Threshold
Normal             25            3
Laser                     20            1

what does it menas exactly in combat/hit,...

I translated it into my language but dont understand it anyway

P.S.: ked je tu nejaky slovak/čech kt. tomu rozumie tak dakujem za preklad/vysvetlenie :)
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Re: what does it mean Threshold in Armor category
« Reply #1 on: January 15, 2010, 09:51:33 am »

http://fallout.wikia.com/wiki/Damage_Threshold

I think it works the same way in fonline.
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Re: what does it mean Threshold in Armor category
« Reply #2 on: January 15, 2010, 04:29:03 pm »

Someone please correct if I'm not right here:

Metal Armor: Laser     75%/6
Means when you get 100 damage, the resultant received damage is: (100-6) - 75%
Is it right?
---
Někdo mě prosím opravte, pokud je v tom chyba:

Metal Armor: Laser     75%/6
To znamená, pokud ti někdo dá 100 bodů zranění, tak výsledné zranění je: (100-6) - 75%
Je to správně?
---
And sorry for non-english, it's just a translation he asked for.
« Last Edit: January 15, 2010, 04:32:15 pm by Raegann »
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Re: what does it mean Threshold in Armor category
« Reply #3 on: January 15, 2010, 04:35:16 pm »

You are right, but I am not sure if resistance aplies after treshold or vice versa. Could be good to know the damage formula for sure.

Edit: Ok, I ve been proven wrong:-)
« Last Edit: January 15, 2010, 04:46:53 pm by Bantz »
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Re: what does it mean Threshold in Armor category
« Reply #4 on: January 15, 2010, 04:41:53 pm »

You are right, but I am not sure if resistance aplies after treshold or vice versa. Could be good to know the damage formula for sure.
I believe it's applied after threshold. I have these two sources:

http://fallout.wikia.com/wiki/Damage_Threshold
("damage resistance, which reduces damage by a certain percentage after the damage threshold")

http://strategywiki.org/wiki/Fallout/Armor
("The armor will naturally deflect 8 hit points of damage because of the damage threshold. Now only 34 hit points remain. The armor can resist 60% of that damage.")
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Re: what does it mean Threshold in Armor category
« Reply #5 on: January 15, 2010, 06:32:54 pm »

Quote from: Atom in some ancient doc
assuming normal difficulty level

if finesse is present then finesse_mod=30, otherwise finesse_mod=0

if armor bypassed critical, and the damage type is not emp:
 dt = armor_dt/5; dr = armor_dr/5 + dr_mod // finesse is skipped in this case
if not armor bypassed critical or armor bypassed with emp, but armor piercing or weapon penetrate perk:
 dt = armor_dt/5; dr = armor_dr + dr_mod + finesse_mod
if none of above:
 dt = armor_dt; dr = armor_dr + dr_mod + finesse_mod

if dt<0 then dt=0
if dr<0 then dr=0
if dr>100 then dr=100

totaldamage=0
dmg_mul = ammo_dmg_mul*global_dmg_mul // usually global_dmg_mul=2, but can be modified by criticals; see Kanhef's entry on critical hit tables at falloutmods wiki
dmg_div = ammo_dmg_div*2

if attack is ranged, but not throwing
  bonus = 2*bonus_ranged_damage_level
otherwise
  bonus = 0

for every bullet that hit:
 rawdamage=Rnd(weapon_dmg_min, weapon_dmg_min) + bonus
 rawdamage*=dmg_mul;
 rawdamage/=dmg_div;
 rawdamage-=dt
 rawdamage-=(rawdamage*dr)/100
 if rawdamage > 0 then totaldamage+=rawdamage

if living anatomy is present, and the target is neither robot nor alien
 totaldamage+=5
if pyromaniac, and weapon damage type is fire
 totaldamage+=5

It's kind of a pseudocode for FO2 combat algorithm. armor_dt and armor_dr are Damage Threshold and Damage Resistance respectively, gained from base stats, perks/traits and armour. ammo_dmg_mul, ammo_dmg_div and dr_mod are ammo properties. The rest is either obvious, or declared in the pseudocode.

The FOnline code is pretty much identical, with one addition - some ammo types have "armor piercing" effect, that gives the weapon the Penetrate perk (in addition to any existing weapon perk, a hidden weapon property in FO2).

Ammo properties such as DR Mod can be seen upon examining in the inventory screen.

Final note: fallout.wikia.com is horrible when it comes to the mechanics. falloutmods.wikia.com, while not perfect, is a much more reliable reference source.
« Last Edit: January 15, 2010, 08:22:06 pm by Atom »
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Re: what does it mean Threshold in Armor category
« Reply #6 on: January 22, 2010, 11:38:03 pm »

Atom, really usefull info, thank you very much :)
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Re: what does it mean Threshold in Armor category
« Reply #7 on: February 27, 2010, 10:21:08 am »

one thing need to be clearified:

is the bonus ranged fire broken for miniguns?

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Re: what does it mean Threshold in Armor category
« Reply #8 on: February 27, 2010, 12:22:03 pm »

What do you mean ? Bonus rate of fire OR Bonus ranged damage ?
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Re: what does it mean Threshold in Armor category
« Reply #9 on: February 28, 2010, 12:01:21 am »

sorry, bonus ranged damage
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