And stop comparing Fallout: Tactics with FOnline as far as any kind of automanagement goes, it's like comparing Warcraft 3 and Diablo; different genre, different scale.
Of course they don't when taken by surprise since most PvP weapons have a range of over a screen - to control the area 360 degrees around you the resolution would have to be at least 2 times bigger and characters would look like the ones in Settlers series. This small resolution creates a somewhat realistic tunnel vision effect - you're able to react fast if you're doing CQB, but you're way slower if you're looking far away (ie. using the scope or stuff like that).
Autosentry would kill that as most PvP builds have high PE, so it would make the game simpler, less demanding - and therefore worse.
Fonline combat system cleary follows the example of FoT and the devs confirmed it many times, so comparing these two games is not out of place.
And that's the point - the game isn't meant to be about how fast YOU react, but how fast your CHARACTER does and this should be dependant on a sequence. Also think about those that can't use max resolution.
Nope, it would make a CHARACTER CONTROL simpler and there is a difference.
The obvious difference being that FT had a squad of up to six characters while in FO you've got one. You couldn't micromanage six characters the way you can micromanage one, so FT required additional help FO doesn't require. Hence this comparison is only valid as far as translating action points into the real time combat goes.
Oh, and sequence didn't matter in FT rt mode either.
Than how about pushing your argument a bit further and making AI do everything for you once you enter combat mode? After all it's your character fighting, not you.
Autosentry removes the decision on which piece of the field you cover, and that's VERY important as far as tactics go.
how can I get involved if my character suddenly reacts to a threat I didn't perceive?
I mean, I could place my sniper char in a city, go for a cofee break and notice that "I" have won an engagement a few minutes ago upon my return
Besides - can't use max resolution? You mean can't use 1280x1024, which is almost as tunnel vision heavy as 1024x768? Come on. Even the guys with really old machines are on equal footing with the latest alienware here.
How can you just say "nope" without dismantling my argument about tunnel vision first? Sadly, you can't really challenge that statement because it's true.