My question about yanus/FOCD is still actual. Did you, devs, ban these people, who were using FOCD, or only these, who were using one of its features - Yanus?
Question to devs: Does that mean, only those with ya=1 were banned? Or even those with ge=1? Why checking both things? What do you mean by it?
It seems like YOU don't understand what I mean.LOOK AT THIS SCRIPT: http://pastebin.com/r3QG6LdKIf you can understand it, we can proceed.It is sending TWO variables to the server. First: someone's using FOCD, Second: someone's using Yanus.OK, then let's say only the first variable needs to be TRUE to have the player banned. Then tell me, what was the second variable sent for?
I'm just asking what do they need to do ANOTHER check for yanus.The guy has FOCD after all, doesn't he? So, ban him!But we will check if he has Yanus enabled. Maybe he disabled this because he was thinking that the entire FOCD is wrong, but when he disable Yanus(dual log and fast relog was clearly stated as FORBRIDDEN), he thought that he is ok?^Now I ask, what's the reason for this?The conclusion of mine is:1. They only banned if the person has yanus enabled <- Which you clearly state as false, because they banned for ANY THIRD-PARTY TOOL according to what it shows in ban descrioption.2. Or they were adding the person to some yanus-user-blacklist, or something? But what would that be for?3. Or they were just curious O_o But no, that can't be. Developers don't have time to check "just for teh lulz", who uses FOCD without Yanus, and who uses with it.
listen idiot... you have here if open d3d9.dll run void_pingserver what is mean you was banned just for d3d9.dll
So what? This is not what I'm asking about. Seems like you are too dumb to understand what I mean, even if I explained it a few times already.
I'm just asking what do they need to do ANOTHER check for yanus.