fodev.net
15.08.2009 - 23.06.2013
"Wasteland is harsh"
Home Forum Help Login Register
  • December 23, 2024, 07:45:14 pm
  • Welcome, Guest
Please login or register.

Login with username, password and session length
Play WikiBoy BugTracker Developer's blog
Pages: 1 [2] 3

Author Topic: 1024x768 Interface mod 1.0  (Read 16163 times)

Re: 1024x768 Interface mod 1.0
« Reply #15 on: February 14, 2010, 07:44:39 am »

aw yea, thats some nice fine tuning right there!!!  8) 8) ;D ;D
Logged
Re: 1024x768 Interface mod 1.0
« Reply #16 on: February 15, 2010, 01:50:46 pm »

Resp - it looks liek shit...

skejwen not trying to step on any toes here but do you hate everyone? his version looks ALMOST the same as yours, except that it's smaller in width and look a little different. he basically used the same theme so if you think his skinjob looks like shit then you should be able to say the SAME about yours.


To Resp:
the mod looks perfect to me, but i have ONE suggestion for you :)

i would put a small Skilldex logo above the lower button :)

Logged

Resp

  • I'll shoot second =]
    • spnet
  • Offline
Re: 1024x768 Interface mod 1.0
« Reply #17 on: February 15, 2010, 07:55:13 pm »

i would put a small Skilldex logo above the lower button :)

я не дизайнер и не художник, а простой системный программист.
но спасибо за тёплые слова.
специально для тебя попытался изобразить.
И спасибо WHINE Team за идею и материалы.

I am not a designer and artist, just a simple system programmer
But thanks for the kind words.
Especially for you tried to portray.
And thanks WHINE Team for the idea and materials.
http://narod.ru/disk/17946842000/800x600_intrface_GeneralM13_version.rar.html


Code: (faction800x600.ini) [Select]
GmapTilesPic=wmbig\wrldmp%02d.png
GmapTilesX=5
GmapTilesY=6
GmapReliefMask=wmbig.msk

;===============Mainmenu
LogWMainPicNone=mainmenu800x600.png
LogWMain=0 0 800 600

;===============User, PW
LogWName=553 40 788 54
LogWPass=553 83 788 101

;===============Enter button
LogBOkPicDown=MENUDOWN.FRM
LogBOk=573 161 593 184
LogBOkText=653 163 983 184

;===============Register Button
LogBRegPicDown=MENUDOWN.FRM
LogBReg=573 202 593 226
LogBRegText=618 199 983 229

;===============Option Button
LogBOptionsPicDown=MENUDOWN.FRM
LogBOptions=573 243 593 267
LogBOptionsText=642 239 967 274

;===============Credits Button
LogBCreditsPicDown=MENUDOWN.FRM
LogBCredits=573 284 830 308
LogBCreditsText=644 280 970 315

;===============Exit Button
LogBExitPicDown=MENUDOWN.FRM
LogBExit=573 325 593 348
LogBExitText=653 320 983 355

;===============Log
LogWChat=10 425 330 575
LogWVersion=10 580 1210 590

;===============Music
m_login=05raider.acm

GmapPTownInPic=HOTSPOT1.FRM
GmapPTownInPicDn=HOTSPOT2.FRM
GmapPTownInPicMask=HOTSPOT2.FRM
GmapPTownInOffsX=0
GmapPTownInOffsY=-15
GmapPTownViewPic=town_view.png
GmapPTownViewPicDn=town_view_dn.png
GmapPTownViewPicMask=town_view_dn.png
GmapPTownViewOffsX=0
GmapPTownViewOffsY=-28

;===============Interface
IntX=-1
; главный интерфейс. с изображением кнопок
IntWMainPicNone=iface_800x600.png
; размеры главного интерфейса
IntWMain=0 0 800 125
; Кнопка объекта
;IntBObjPicDown=SATURBDN.FRM
IntBObjPicDown=iface_obj.png
; координаты области активного объекта
IntBObj=380 52 562 113
IntBObjOffsX=0
IntBObjOffsY=-2
; кнопочка смены активного объекта
IntBScrUpPicDn=SUPARROW.FRM
IntBScrDownPicDn=SDNARROW.FRM
IntBChangeSlotPicDown=BIGREDDN.FRM
IntBChangeSlot=580 35 600 54
; кнопка инвенторая
IntBInvPicDown=iface_inv.png
IntBInv=584 94 623 107
; кнопка опций
IntBMenuPicDown=iface_opt.png
IntBMenu=658 110 693 124
; кнопка скилов думаю
IntBSkillPicDown=BIGREDDN.FRM
IntBSkill=708 51 727 69
; кнопка карты
IntBMapPicDown=MAPDN.FRM
IntBMap=658 94 693 107
; кнопка персонажа
IntBChaPicDown=CHADN.FRM
IntBCha=584 110 623 124
; кнопка pip-boy
IntBPipPicDown=PIPDN.FRM
IntBPip=624 94 658 107
; кнопка fix-boy
IntBFixPicDown=iface_fix.png
IntBFix=624 110 658 124
; тип атаки или действия
IntWUseX=560
IntWUseY=60
; хз что это
IntWAimPicNone=BULLSEYE.FRM
; ????????????????  оружие?
IntWAimX=540
IntWAimY=93
IntWApCostPicNone=MVEPNT.FRM
; координаты колличества затрачиваемых AP
IntWApCost=390 96 474 112
; HP
IntHp=596 74 633 92
; AC
IntAc=657 74 695 92
IntAPgreenPic=HLGRN.FRM
IntAPyellowPic=HLYEL.FRM
IntAPredPic=HLRED.FRM
; состояние AP
IntAp=399 36 9 0
IntApStepX=9
IntApStepY=0
IntApMax=16
; состояние действие
IntBreakTime=545 36 78 98
IntBreakTimePic=HLRED.FRM
; Log
IntWMess=34 28 340 104
IntWMessLarge=34 -27 340 104
;мессаги о состоянии чезена
IntMessTabPicNone=msg.png
IntMessTab=5 5 132 26
IntMessTabStepX=136
IntMessTabStepY=0
IntWAddMessPicNone=iface_add_mess.png
IntWAddMess=0 -55 372 57
IntBAddMessPicDown=iface_small_btn.png
IntBAddMess=355 60 365 65
IntBMessFilter1PicDown=iface_small_btn.png
IntBMessFilter1=355 68 365 73
IntBMessFilter2PicDown=iface_small_btn.png
IntBMessFilter2=355 75 365 80
IntBMessFilter3PicDown=none.png
IntBMessFilter3=0 0 0 0
; анимация конца боя
IntWCombatAnim=ENDANIM.FRM
IntWCombat=739 64 795 121
; конец хода
IntBCombatTurnPicDown=ENDTURND.FRM
IntBCombatTurn=748 69 785 90
; конец боя
IntBCombatEndPicDown=ENDCMBTD.FRM
IntBCombatEnd=748 91 785 112
; патроны (полоска)
IntWAmmoCount=373 52 623 122
; повреждения (полоска)
IntWWearProcent=378 52 626 122
« Last Edit: February 15, 2010, 07:58:03 pm by Resp »
Logged
I'm sorry for my poor English. Please correct me, I will learn
"Hell," said Tanner. "That's my name...." (с)
http://wasteland.spb.su/fo/?s=2&t=4
Re: 1024x768 Interface mod 1.0
« Reply #18 on: February 15, 2010, 09:26:12 pm »

owh that logo isnt that hard, just copy n paste it from the original skin and resize it to make it fit ;) should look good enough if done proper
Logged

Resp

  • I'll shoot second =]
    • spnet
  • Offline
Re: 1024x768 Interface mod 1.0
« Reply #19 on: February 16, 2010, 06:31:26 pm »

sorry. I did not properly read your post first time.


corrected buttons
Code: (faction800x600.ini) [Select]
GmapTilesPic=wmbig\wrldmp%02d.png
GmapTilesX=5
GmapTilesY=6
GmapReliefMask=wmbig.msk

;===============Mainmenu
LogWMainPicNone=mainmenu800x600.png
LogWMain=0 0 800 600

;===============User, PW
LogWName=553 40 788 54
LogWPass=553 83 788 101

;===============Enter button
LogBOkPicDown=MENUDOWN.FRM
LogBOk=573 161 593 184
LogBOkText=653 163 983 184

;===============Register Button
LogBRegPicDown=MENUDOWN.FRM
LogBReg=573 202 593 226
LogBRegText=618 199 983 229

;===============Option Button
LogBOptionsPicDown=MENUDOWN.FRM
LogBOptions=573 243 593 267
LogBOptionsText=642 239 967 274

;===============Credits Button
LogBCreditsPicDown=MENUDOWN.FRM
LogBCredits=573 284 830 308
LogBCreditsText=644 280 970 315

;===============Exit Button
LogBExitPicDown=MENUDOWN.FRM
LogBExit=573 325 593 348
LogBExitText=653 320 983 355

;===============Log
LogWChat=10 425 330 575
LogWVersion=10 580 1210 590

;===============Music
m_login=05raider.acm

GmapPTownInPic=HOTSPOT1.FRM
GmapPTownInPicDn=HOTSPOT2.FRM
GmapPTownInPicMask=HOTSPOT2.FRM
GmapPTownInOffsX=0
GmapPTownInOffsY=-15
GmapPTownViewPic=town_view.png
GmapPTownViewPicDn=town_view_dn.png
GmapPTownViewPicMask=town_view_dn.png
GmapPTownViewOffsX=0
GmapPTownViewOffsY=-28

;===============Interface
IntX=-1
; главный интерфейс. с изображением кнопок
IntWMainPicNone=iface_800x600.png
; размеры главного интерфейса
IntWMain=0 0 800 125
; Кнопка объекта
;IntBObjPicDown=SATURBDN.FRM
IntBObjPicDown=iface_obj.png
; координаты области активного объекта
IntBObj=380 52 562 113
IntBObjOffsX=0
IntBObjOffsY=-2
; кнопочка смены активного объекта
IntBScrUpPicDn=SUPARROW.FRM
IntBScrDownPicDn=SDNARROW.FRM
IntBChangeSlotPicDown=BIGREDDN.FRM
IntBChangeSlot=580 35 600 54
; кнопка инвенторая
IntBInvPicDown=iface_inv.png
IntBInv=606 95 645 108
; кнопка опций
IntBMenuPicDown=iface_opt.png
IntBMenu=681 110 717 124
; кнопка скилов думаю
IntBSkillPicDown=BIGREDDN.FRM
IntBSkill=579 97 598 115
; кнопка карты
IntBMapPicDown=MAPDN.FRM
IntBMap=681 95 717 108
; кнопка персонажа
IntBChaPicDown=CHADN.FRM
IntBCha=606 110 645 124
; кнопка pip-boy
IntBPipPicDown=PIPDN.FRM
IntBPip=646 95 680 108
; кнопка fix-boy
IntBFixPicDown=iface_fix.png
IntBFix=646 110 680 124
; тип атаки или действия
IntWUseX=560
IntWUseY=60
; хз что это
IntWAimPicNone=BULLSEYE.FRM
; ????????????????  оружие?
IntWAimX=540
IntWAimY=93
IntWApCostPicNone=MVEPNT.FRM
; координаты колличества затрачиваемых AP
IntWApCost=390 96 474 112
; HP
IntHp=623 74 660 92
; AC
IntAc=684 74 722 92
IntAPgreenPic=HLGRN.FRM
IntAPyellowPic=HLYEL.FRM
IntAPredPic=HLRED.FRM
; состояние AP
IntAp=399 36 9 0
IntApStepX=9
IntApStepY=0
IntApMax=16
; состояние действие
IntBreakTime=545 36 78 98
IntBreakTimePic=HLRED.FRM
; Log
IntWMess=34 28 340 104
IntWMessLarge=34 -27 340 104
;мессаги о состоянии чезена
IntMessTabPicNone=msg.png
IntMessTab=5 5 132 26
IntMessTabStepX=136
IntMessTabStepY=0
IntWAddMessPicNone=iface_add_mess.png
IntWAddMess=0 -55 372 57
IntBAddMessPicDown=iface_small_btn.png
IntBAddMess=355 60 365 65
IntBMessFilter1PicDown=iface_small_btn.png
IntBMessFilter1=355 68 365 73
IntBMessFilter2PicDown=iface_small_btn.png
IntBMessFilter2=355 75 365 80
IntBMessFilter3PicDown=none.png
IntBMessFilter3=0 0 0 0
; анимация конца боя
IntWCombatAnim=ENDANIM.FRM
IntWCombat=739 64 795 121
; конец хода
IntBCombatTurnPicDown=ENDTURND.FRM
IntBCombatTurn=748 69 785 90
; конец боя
IntBCombatEndPicDown=ENDCMBTD.FRM
IntBCombatEnd=748 91 785 112
; патроны
IntWAmmoCount=373 52 623 122
; повреждения
IntWWearProcent=378 52 626 122
« Last Edit: February 16, 2010, 07:36:57 pm by Resp »
Logged
I'm sorry for my poor English. Please correct me, I will learn
"Hell," said Tanner. "That's my name...." (с)
http://wasteland.spb.su/fo/?s=2&t=4
Re: 1024x768 Interface mod 1.0
« Reply #20 on: February 17, 2010, 10:21:07 am »

not bad dude ;)
Logged

skejwen

  • BBS AKBAR!
    • Brahmins rox
  • Offline
Re: 1024x768 Interface mod 1.0
« Reply #21 on: February 17, 2010, 06:42:56 pm »

Could some moderator split this thread to 2 separate ones?
Logged
"Moo-OooooOO! MoMoo.. MmmmoOoo.. Moo!", translate from brahmin to English: "Two things are infinite - brahmin shit and human stupidity! - Brahminstein"

Zaberish

  • Eat or be eaten!
  • Offline
Re: 1024x768 Interface mod 1.0
« Reply #22 on: February 22, 2010, 04:19:19 pm »

Hello!

First things first - great mod, thanks!
But I have a question: is it possible to somehow configure this mod to display "chat box" (the one in which player enters what he/she wants to say) in the upper part of the screen instead of right above message box? And if it is possible, how to do that?
Thanks in advance!

PS. If my english is not quite understandable, that's because it's not my native language :)
Logged

skejwen

  • BBS AKBAR!
    • Brahmins rox
  • Offline
Re: 1024x768 Interface mod 1.0
« Reply #23 on: March 02, 2010, 12:44:34 am »

Hello!

First things first - great mod, thanks!
But I have a question: is it possible to somehow configure this mod to display "chat box" (the one in which player enters what he/she wants to say) in the upper part of the screen instead of right above message box? And if it is possible, how to do that?
Thanks in advance!

PS. If my english is not quite understandable, that's because it's not my native language :)

no its not possible without modifying source
Logged
"Moo-OooooOO! MoMoo.. MmmmoOoo.. Moo!", translate from brahmin to English: "Two things are infinite - brahmin shit and human stupidity! - Brahminstein"

Haraldx

  • This forum... The memories... The history...
  • Offline
Re: 1024x768 Interface mod 1.0
« Reply #24 on: March 14, 2010, 09:49:40 pm »

It doesn't work for me. I'm using 1024 x 768 Vsync on, Win Xp (32 bit). Can somebody make a step-by-step instructuons for installation?
Logged
I still can be reached over e-mail if you somehow need anything from me. Don't see a reason why you would, but if you do, e-mail remains the safest bet, as I do not visit this forum reliably anymore.

_Youkai_

  • Breaking your dreams!
  • Offline
Re: 1024x768 Interface mod 1.0
« Reply #25 on: March 27, 2010, 12:51:40 am »

heey, with this interface the options when you look a town from worldmap doesn't show
The options BACK, CONTOUR and ENTER do not appear
Logged

crash^US

  • There is no "us" in this.
  • Offline
Re: 1024x768 Interface mod 1.0
« Reply #26 on: April 01, 2010, 08:43:34 am »

Can that be used for 1280x1024 too?
Logged

skejwen

  • BBS AKBAR!
    • Brahmins rox
  • Offline
Re: 1024x768 Interface mod 1.0
« Reply #27 on: April 01, 2010, 10:26:02 am »

Yup it can be...


And its a bit outdated - maybe some day - after several updates I will rework it...
Logged
"Moo-OooooOO! MoMoo.. MmmmoOoo.. Moo!", translate from brahmin to English: "Two things are infinite - brahmin shit and human stupidity! - Brahminstein"

Resp

  • I'll shoot second =]
    • spnet
  • Offline
Re: 1024x768 Interface mod 1.0
« Reply #28 on: May 12, 2010, 01:23:05 pm »

bad work after last update
have same problem http://fodev.net/forum/index.php?topic=2586.msg40245#msg40245
p.s. i use transparent also

tell me how i can fix it please
« Last Edit: May 12, 2010, 01:25:15 pm by Resp »
Logged
I'm sorry for my poor English. Please correct me, I will learn
"Hell," said Tanner. "That's my name...." (с)
http://wasteland.spb.su/fo/?s=2&t=4
Re: 1024x768 Interface mod 1.0
« Reply #29 on: May 12, 2010, 02:10:17 pm »

same problem
Logged
Pages: 1 [2] 3
 

Page created in 0.117 seconds with 21 queries.