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Author Topic: Possibilites with 3D Models  (Read 3841 times)

Gunduz

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Possibilites with 3D Models
« on: May 06, 2010, 07:48:36 am »

I know the devs have said that even with 3D models, the backgrounds and things will stay 2D, which I think is fine. We'd lose way too much Fallout feel if it was all 3D. But are there ideas in mind for using 3D models for things that would not have been so easy before? The main thing that comes to mind is the train. The way it is now, the conductor tells you that the train is there when there is obviously no train visible. It seems like a 3D model of the train could be put in and it would look really cool, while at the same time lessening confusion.

I have no experience with modeling or implementing anything, but I think there would at least be one person willing to make the train, if not a few that could be part of a contest. And again, I don't know anything about implementing, but all it really needs to do is move from the edge of the map to the center of the station, wait, and then move to the edge of the map and disappear. You could still board the train through the conductor.

I didn't put this in suggestions because I don't even know if it's possible or if anyone would be willing to make this train.
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Surf

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Re: Possibilites with 3D Models
« Reply #1 on: May 06, 2010, 07:51:50 am »

Well, of course it's possible if someone makes a good train model. (or tries to rip the train of the Van Buren Startupscreen :P )
But it's not really high priority at the moment I think, it works fine for me imaging that there is a train, even when I don't see it. ;)

Lexx

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Re: Possibilites with 3D Models
« Reply #2 on: May 06, 2010, 01:47:23 pm »

We will not add 3d models for anything other than critters.

Quote
or tries to rip the train of the Van Buren Startupscreen Tongue

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Re: Possibilites with 3D Models
« Reply #3 on: May 06, 2010, 07:46:57 pm »

Why? I mean what your saying is BS anyways lexx since they will have models for weapons and players. How is a train any different than any other sprite?
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Lexx

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Re: Possibilites with 3D Models
« Reply #4 on: May 06, 2010, 09:07:47 pm »

It is not bullshit. We only add models for critters. That this includes weapon models should be obvious, even for you. In case you just wanted to troll, I'll give you a warning.


There is no reason to add a train as 3d model. The train would be visible only from one side anyway and then you can get better and more fallouty results with rendering it into 2d and overpainting it by hand. Same goes for all other scenery.
« Last Edit: May 06, 2010, 09:09:53 pm by Lexx »
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Re: Possibilites with 3D Models
« Reply #5 on: May 06, 2010, 10:03:16 pm »

You shouldn't discourage people so quickly by saying there won't be any other 3d models when 2d versions of 3d models are a valid option. Items dropped on the ground still need unique images and new backgrounds/scenery items will eventually be needed. I wasn't trying to troll you but you should reconsider how you respond to people, you're too quick to dismiss people.
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Re: Possibilites with 3D Models
« Reply #6 on: May 06, 2010, 10:16:51 pm »

can we atleast get the red outlines added?
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Lexx

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Re: Possibilites with 3D Models
« Reply #7 on: May 06, 2010, 10:42:13 pm »

Red outlines are added. If you can't see them, it's either a bug or you have a old graphic card.
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Re: Possibilites with 3D Models
« Reply #8 on: May 06, 2010, 10:52:07 pm »

Red outlines are added. If you can't see them, it's either a bug or you have a old graphic card.
So does this mean that when 3d player characters are added there is a chance they wont have a redoutline also? yikes...
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Re: Possibilites with 3D Models
« Reply #9 on: May 09, 2010, 10:37:23 am »

We will not add 3d models for anything other than critters.
It would be nice to have 3D terrain, I love the isometric view, but sometimes I would like to zoom in and take a good look at some of these 3D models. I think I'm gonna render a map in 3D with Google's Sketchup and see if I can't change anyone's mind on this issue. My programming skills are currently at 0%, and it seems like it would be a pretty huge overhaul to the game engine to make it work, but doing the modeling is easy.
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Izual

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Re: Possibilites with 3D Models
« Reply #10 on: May 09, 2010, 10:38:42 am »

Don't bother, Lexx said nothing else would be in 3D than critters. Actually, he's right. Sceneries and maps can be tremendous and in better quality with the good old sprites.
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Pandemon

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Re: Possibilites with 3D Models
« Reply #11 on: May 09, 2010, 11:53:34 am »

What about weapons/armors/food/drinks etc.? I've seens somewhere new 3D sprites of them making by someone from forum.
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Re: Possibilites with 3D Models
« Reply #12 on: May 09, 2010, 01:10:34 pm »

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Pandemon

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Re: Possibilites with 3D Models
« Reply #13 on: May 09, 2010, 01:11:16 pm »

I was saying about that, so wouldn't be it implemented? Why?
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Re: Possibilites with 3D Models
« Reply #14 on: May 09, 2010, 01:14:41 pm »

mmm... I think Izual means critters, players and equipment or maybe something is changed?  :)
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