If some of you have already tried to take care of a namecolorizing which contains the names of numerous factions, you know that's not a piece of cake.
And there is one main explanation : too many factions to distinguish each colours. There is 16 million (if I don't make mistakes) of colours possibilities, and this is enough, but your eyes will have difficulties to recognize each of them and your memory will have difficulties to remember who are the light yellow, the less light yellow and the less less light yellow.
So, I tried to imagine a solution for this.
I thought about a flag system which would be next to the player name. It could be a square (or another thing but I think a single form, the square, would be the simplest) which would contain a symbol with colours (limited to two). I chose to make 10x10pixels for flags in my examples.
Let me give you some of them...
These squares are example of different symbols you could use.
Practically it would become something like that...
To set it in namecolorizing.txt, it would be possible to add some informations, like that (symbol ; color1 ; color2).
So, a little summary :
- Add flag (between 9*9 and 12*12pixels) next to players name
- Possibility to set a symbol (7 possibilities here) and two colours
It would make us able to do a flag for a faction and a colour name depending of diplomatic relationship, for example.
Now, the single real difficulty, if players community and devs are interested, is to estimate the coding time of this suggestion.
And I would be happy if some devs would answer to this question.