Well for years(since 2238 ending season) I've been playing almost all public FOnline server.
And all of them had a broken FOV experience...
one year ago(around it) I've started to show some devel using youtube (deleted now because youtube is crap)
One of my video were showing 2238's FOV implementation correctly syncro that I had done in my r412 FOnline The Life After sandbox...
Today I noticed FO2 is now using synced FOV... That's nice.
I'm happy To see that my demo and idea pushed you to implement that simple thing...