Author Topic: Questions  (Read 5856 times)

Re: Questions
« Reply #15 on: October 26, 2013, 08:36:12 pm »
I'd like to make all weapons require other weapons of the same type to be repaired, and for weapons to spawn with random amounts of health. I'd also like to make it so guns cannot be permanently damaged, but melee weapons can until they are only slightly useful and then stop being permanently damaged. What files would I want to look at to edit these things, or would I have to create a whole new script?
« Last Edit: October 26, 2013, 08:40:34 pm by Aralvar »

Re: Questions
« Reply #16 on: October 27, 2013, 02:10:48 am »
And it turns out that even defining the no loot mode messes up the whole game, it makes turn based combat not work, makes it so you can't reload the normal way, and makes your ammo count and condition percentage disappear. No idea how that happened but it did. Even with a fresh install of the server.

Re: Questions
« Reply #17 on: October 27, 2013, 12:09:26 pm »
welcome to the fonline engine