I approve of this suggestion; having to go to an advanced bench to refine HQ ores and minerals feels like an extra step for the sake of having an extra step.I don't get the devs whole socialization / risk theory anyhow since there's already a chance for loss when you're mining and wearing the finished product. More risk means I'll avoid certain mines, only go to the adv. bench at certain times, and use the equipment only in encounters I can calculate to win.