Whole stealing should be reworked IMO.
yes, rework whole stealing.. why? what needs to be reworked EXACTLY?
1. Thief doesn't risk anything except 2 minutes to come back. Stealing doesn't require health or any gear.2. You can keep faking stealing, which only enforces people to move around from one hex to another and adds nothing to gameplay beside annoyance.3. It's PvP but in practice only one side can win. The best thing other side can do is to leave location.
I know some multiplayers games where stealing is serious business.