Author Topic: FODE: old stuff to share  (Read 20274 times)

FODE: old stuff to share
« on: August 22, 2012, 10:27:02 am »
Guess it's time to release the old stuff I've done for Fonline Desert Europe.
You are free to use it if you want.

Note:

I made the stuff below (Intro video and sceneries) for the first concept of Fonline Desert Europe.
To sum up:

1 - People choose one side at beginning : NEC or ULS
2 - Spawn in London or Moscow in consequence
3 - lvl up in Great Britain or in Moscow area until lvl 11 (lvl max 11 in those zones)
4 - Pass through the sea or the Death Belt (to cross the limits, they must enlist in the army of their country=> they are then put in a train or in a boat and can't come back: one-way road to war)
5 - Their mission is to conquer Berlin district by disctrict before the ennemy does.
6 - Once Berlin center conquered, they have access to high technology.
7 - They have to crush the enemy.
8 (optional) - Reset server when one side has conquered all territory

NEC have robots to help them and ULS super mutants.

Map (made by Kinkin):

Battle in Berlin painting:


Intro video (script by Shangalar and music from The Glow):

http://www.youtube.com/watch?v=z70pTfXJWQg



Sceneries
(made with a 3D software):

London (NEC government):
preview: http://img15.hostingpics.net/pics/911834Londonscenery.jpg
and without background:

PNG files to import in mapper: https://hotfile.com/dl/168350363/7608241/London_Bridge_v3.zip.html


Moscow (ULS government):
preview: http://img15.hostingpics.net/pics/176320MoscouKremlinV2.jpg
PNG files to import in mapper:https://hotfile.com/dl/168350933/479228c/Moscou_png24.zip.html

Random rubbish:
preview: http://img15.hostingpics.net/pics/928792rubbishrandset.jpg
PNG files to import in mapper:https://hotfile.com/dl/168352042/d83b5cf/rand_rub_C.zip.html

Rubbish along walls:
preview: http://img15.hostingpics.net/pics/487019rubbishwallset.jpg
PNG files to import in mapper:https://hotfile.com/dl/168352272/dfe3058/rub_wall_C.zip.html

Ruins:
preview: http://img15.hostingpics.net/pics/848983ruinsset.jpg
PNG files to import in mapper:https://hotfile.com/dl/168353092/e1c87c2/ruins_C.zip.html

wrecked vehicules:
preview: http://img15.hostingpics.net/pics/606514vehiculesset.jpg
PNG files to import in mapper:https://hotfile.com/dl/168353418/c03cbb3/vehicules_C.zip.html

swamps:
preview: http://img15.hostingpics.net/pics/363139swamps.jpg
PNG files to import in mapper:https://hotfile.com/dl/168353831/5b184f3/swamp.zip.html

Swamp advice for mapper:
Example:

animated river:
preview in flash (2 mega download): http://www.swfcabin.com/open/1345617496
PNG files to import in mapper: https://hotfile.com/dl/168354304/6dd27f7/river.zip.html

Flags:




Enjoy!

« Last Edit: August 22, 2012, 10:36:46 am by Cryofluid »
TTTLA for a New World Order

 

JovankaB

  • Guest
Re: FODE: old stuff to share
« Reply #1 on: August 22, 2012, 11:33:36 am »
Thanks. Painting and intro looks great. Also the game concept is interesting.
Was it changed? Is the project still in development in some form?
« Last Edit: August 22, 2012, 11:35:11 am by JovankaB »

Offline Mr Feltzer

  • FOnline: Australia
    • The Core Gaming Australia's Website
Re: FODE: old stuff to share
« Reply #2 on: August 22, 2012, 11:37:03 am »

Intro video (script by Shangalar and music from The Glow):

http://www.youtube.com/watch?v=z70pTfXJWQg

Amazing.. You Should make a Series about this or something similar.
Founder of Fallout Online Australia

Offline barter1113

  • New Vegas fanatic =)
Re: FODE: old stuff to share
« Reply #3 on: August 22, 2012, 12:05:14 pm »
Thanks. Painting and intro looks great. Also the game concept is interesting.
Was it changed? Is the project still in development in some form?

http://fode.eu/

Offline Jenova

  • Rise
    • FODE
Re: FODE: old stuff to share
« Reply #4 on: August 22, 2012, 01:48:46 pm »
Was it changed? Is the project still in development in some form?
Yes, it is in high Process at the moment.

Re: FODE: old stuff to share
« Reply #5 on: August 22, 2012, 02:33:55 pm »
Look bloody awesome. Would contribute.

Re: FODE: old stuff to share
« Reply #6 on: August 22, 2012, 02:36:57 pm »
Finaly you are working on it. Complete desert europe server, do not nerf it :)

Offline Eternauta

  • Beyond repair.
    • Crazy 88 Official Forum
Re: FODE: old stuff to share
« Reply #7 on: August 22, 2012, 02:43:02 pm »
Awesome art as usual, Cryofluid. I had seen the scenery in older screenshots and I personally think some of it (the ruined famous buildings) didn't fit with the rest of the map, but the junk piles and swam thingies are truly nice. And I liked he intro video a lot, some really cool escenes in there.

Killer Rabbit

  • Guest
Re: FODE: old stuff to share
« Reply #8 on: August 22, 2012, 03:47:48 pm »
well i know they need new devs and few months ago they on did only 50% so i dont thik so it will work out. 2nd xenom and ras arent working any more together on this project. probably who has bigger weiner problem ;]
« Last Edit: August 22, 2012, 06:11:26 pm by Killer Rabbit »

Re: FODE: old stuff to share
« Reply #9 on: August 22, 2012, 03:53:08 pm »
NEC APK and ULS PK then?  ::)

Re: FODE: old stuff to share
« Reply #10 on: August 22, 2012, 06:59:12 pm »
The rubble looks good.
Based on evidence collected from various sources by trustworthy attendees it is undisputed veritability that the land ravaged by atomic warfare which caused extreme change of the ecosystem and environmental hazards can be considered unpleasant, rugged and unforgiving.

Offline kompreSor

  • FOnline 3
Re: FODE: old stuff to share
« Reply #11 on: August 22, 2012, 08:21:46 pm »
NEC APK and ULS PK then?  ::)
no,no ULS PK and NEC PK :D,PK is very good.

Offline Jenova

  • Rise
    • FODE
Re: FODE: old stuff to share
« Reply #12 on: August 23, 2012, 12:30:35 am »
We were working all the Time, and we still do. Check Blog or Forum.

Re: FODE: old stuff to share
« Reply #13 on: August 23, 2012, 12:34:52 am »
We were working all the Time, and we still do. Check Blog or Forum.
exacly :-D

Re: FODE: old stuff to share
« Reply #14 on: August 23, 2012, 01:30:48 am »
Art looks pro, no doubt.


Will we have models from each army though?