First of all, sorry for my english.
As I written in other topic (which was not proper for suggestions), I reminded the idea of transforming our gang bunker season ago into something more RP (it was a cool place, but abandoned) and i think that the problem of little RP and player interaction is the fact that we cant RP properly cause to game mechanics.
You see, in my opinion this game should go into the direction of more player possibilities to express their ideas. Check this out: we can build outposts, trappers camp, depots, make caves and abandoned bunkers able to live in, we can have many slaves, companions etc., we can tell them to fight till death but cant tell them to do other things, less connected with fights. In shortcut, players gangs should be able to make own bases that can become public and visible, and where they can set own merchants, own guards, own laws, or even make some map changes (of course, in reasonable way), like adding houses, in one word, to make own city like others, but driven by players. It would solve problem with market - they can set own prices (why they should not be able to do this since they can have many slaves/followers), can give quests to other players (everything through NPCs). These kind of cities would be more interesting in PVP, RP, and I can assure you that it wont kill spirit of the game or TC in other towns. I understand that it would be hard to implement, but i think it would be great if this game would go in direction where you can play your role not bound by game mechanics.