All said below is dramatically true.OFC i don't want this game to become mainstream.I feel like i am way,way better than tons of others players that ragequitted,because i raged,yes,a lot,but never gave up-just like many others struggling to have some fun in this post wipe hellish wasteland.But the only,whole point of the question,in my opinion,apart from obvious polishes needed and largely discussed is:We desperately need to create a niche for novice players to learn their way,even if they are loners,and to learn how to organize,keep their interest intact without hurting them too much and without ruining the fact that real prosperity is for organized pros.That's the real challenge for the devs.Because even the most die hard fans of this game first of later is going to go away from the game,just a matter of time,and we need turnover,and increasing population.
So,why not making exp easier to get..?Suggested basic builds in the character creation screen..?Talking npcs who gives REAL suggestion around the game (where to farm proficiently,how to make some cash..?)...and other little helps that makes life easier for newcomers..imagination is our friend.Not too easy to unbalance,but still easy enough not to give up in half an hour...