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Author Topic: TC system  (Read 31012 times)

Wichura

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Re: TC system
« Reply #255 on: February 05, 2012, 07:25:58 pm »

But south is noobzone, leave it for shovel-crafters!!111eleven

Why does anyone need such silly dividing anyway?

For bringing peace in north towns faction controlling it must just recieve some small rewards, like % from digged in BH and Reddind, % from slaves trading in Den. And you will see that faction controlling town will defend town and random people coming to trade/dig.
This.
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Nie biegaj za stadem.

Re: TC system
« Reply #256 on: February 05, 2012, 07:32:43 pm »

yes we had this in redding. it is ok for me but not now with non limited inlf level...i saw bhh trying to tak bh and sot just disintegrated them in 20s...;]
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Tomowolf

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Re: TC system
« Reply #257 on: February 06, 2012, 04:59:59 pm »


But if some noob coming to dug ore on trading TC gang will have choice: kill him or cover and get some % from his deals.
Maybe it's not too easy to realize but It will change game-play too much for the better.
This 2x
Its quite better to populate towns for some price instead to have ghosttowns with guys inside killing every pixel on their screen.
For example some russians from SOT asked me for 20% of the cash which I get from selling two slaves, I agreed then and brought them the 20% , and I wasn't killed - so such thing is quite good for TC, and there will be something do to in towns , not only killing.
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h

ToxiCAVE

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Re: TC system
« Reply #258 on: February 06, 2012, 05:07:15 pm »

If you want cities full of pople just take city and start rpg project, but if other gang want fight we should give them opurtinity to do it.
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avv

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Re: TC system
« Reply #259 on: February 06, 2012, 05:16:22 pm »

If you want cities full of pople just take city and start rpg project, but if other gang want fight we should give them opurtinity to do it.

Rpg project? The game doesn't encourage rpg projects. While you're rping in downtown I'm farming gatling laser or hunting blueprints. Rp and powerplay must go hand in hand.
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Tomowolf

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Re: TC system
« Reply #260 on: February 06, 2012, 05:24:16 pm »

Rpg project? The game doesn't encourage rpg projects. While you're rping in downtown I'm farming gatling laser or hunting blueprints. Rp and powerplay must go hand in hand.
I guess both posts were 4troll&lulz.
Well I know some people might organise some projects at northern towns, but we got too much players (especially Russian PVPers - no offence) that when they see a moving pixel they shoot - and then project fails.
For now at towns guarded by these gangs - projects have no chances, and anything that you would do there isn't able to do now(trading, shoveling shit, taking professions and quests).
In mighty future I could start some project at Den, Klamath or Modoc IF it(the city) would be in right hands.
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h
Re: TC system
« Reply #261 on: February 06, 2012, 10:18:36 pm »

leave rpg project in south...north is for pvp not rpg

Heh, could say same about pvp... Leave pvp fights in hinkley, north is for rp :)

I dont know any rp projects in south to be honest, where there are npcs and npc rules there cannot be proper interaction between players, without fearing of death, there is no enjoyment of life :)
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