Admittedly his feedback wasn't the most gentlemannish, but he has points. Chrupek comes from a gang that did use mercs and did saw what they did to the gameplay.
If you want to make enemies, try to change something.
If it cost $10,000 to suicide with 4 mutants off a level 1 char, then you reduce the problem if it costs $100,000 each time, there is a max of 3 of them and it requires a level 10+ char to do it.
So if you can grind much to get some kind of huge advantage...Why can't you then buy cool stuff as well?Let's say there is no problem of huge reward for unhealthy grind, fine it's dev decision. But then why reward only single playstyle?Imagine you don't like NPCs (which pretty amount of players do), but you grind a lot, so you would like to buy for example rare gun or armor? (with similar limitations like not being recoverable or repairable)Good, but you are then completely at mercy of player driven market, and even so, you are not at all getting what mercs give, even if you spend as much.
But the point here is that once one gang starts doing it, other must do too or they will suffer a defeat. It's an arms race where the best grinder wins. Kind of a deal where a group of dedicated players are ready to go to incredible lengths to win and ruin the whole game for others in process.However if the new economy is supposed to be somehow unforgiving, we'll see. Best grinder still wins.
That is to suppose 3 Mutants are undefeatable. I'm not sure what the stats are at moment.
That is to suppose 3 Mutants are undefeatable.
They never were, even 5x 600 HP mutatnts that took ages to level up.The problem with bombing people near grid with rocket mercs is not a problem with mercs, it's a problem with auto-attack options and 0 second reaction time.Remove "attack everyone" and "attack everyone except my friends" AI options and they will be ok.That's what gang alts use to bomb people from grid.
Remove "attack everyone" and "attack everyone except my friends" AI options and they will be ok.
There is also "attack everyone who isn't member of my faction". I used that for security purposes in hideouts, but I bet it works elsewhere too.
And yet those points have been lost because he's been an arse. There's a lesson there kids.
I've no idea how the mercs stats are derived at the moment. I'd like them to be just given a range for each stat and then randomly roll them up when bought.