You make it sound like you actually enjoy killing low level players...
Ok, what if item multiples (caps, ammo, chemical components, mats) aren't taggable. That way this function couldn't be used for shopping (I dont think anyone will create a low lvl alt jut to do a one item exchange), and would prevent safe gathering builds.
However I have to argue with "magically reappearing" since if you "die" and talk to someone in the camp, they will tell you that you did not actually die, just barely survived, and they helped you get back on your feet, so some small hidden item could be still with you when they dragged you away.
For example Junkyard: enter without anything at all, reach the chemical comps gathering area, get the mats and it doesn't matter if you die since you will keep those items.
Chi si ritira dalla lottaE' un gran figlio di mignotta!