fodev.net
15.08.2009 - 23.06.2013
"Wasteland is harsh"
Home Forum Help Login Register
  • November 23, 2024, 01:09:52 pm
  • Welcome, Guest
Please login or register.

Login with username, password and session length
Play WikiBoy BugTracker Developer's blog
Pages: 1 2 3 [4]

Author Topic: The Rules are not being taken seriously...  (Read 7209 times)

wally

  • HH
  • Offline
Re: The Rules are not being taken seriously...
« Reply #45 on: October 27, 2011, 05:01:50 pm »

spaming and dualogging is not a big deal.
dualogging is only serouis when its done in tc when its just for putting new chars into a base or running around i dont really see the problem.

I ttly agree, dual log for TC/PVP is ridiculous, but for base add i don't see any problem, actually what i see is people trying to fix, which imo is a game problem, the hard work that is to drive your char to your base when you have no friends or if u want to play alone, and be called cheaters.
Logged


"Kill the men, rape the women, eat the children!"
Re: The Rules are not being taken seriously...
« Reply #46 on: October 27, 2011, 06:24:44 pm »

I ttly agree, dual log for TC/PVP is ridiculous, but for base add i don't see any problem, actually what i see is people trying to fix, which imo is a game problem, the hard work that is to drive your char to your base when you have no friends or if u want to play alone, and be called cheaters.
You don`t need the base if you  play alone.
I even managed to craft some plasma rifles in some city without someone come and steal my parts...
Logged
Re: The Rules are not being taken seriously...
« Reply #47 on: October 27, 2011, 06:37:46 pm »

You don`t need the base if you  play alone.
I even managed to craft some plasma rifles in some city without someone come and steal my parts...
There is nothing like having a Abandoned bunker to use when your at low levels, especially if your an EW char as the only thing you need to gather elsewhere is wood.
Logged


Marko69

  • SLASH!
  • Offline
Re: The Rules are not being taken seriously...
« Reply #48 on: October 27, 2011, 07:56:50 pm »

Fuck you, no lifers, it's a game.
Logged
Anti-pk, protector of the law in wasteland.
Re: The Rules are not being taken seriously...
« Reply #49 on: October 27, 2011, 09:42:19 pm »

You don`t need the base if you  play alone.
I even managed to craft some plasma rifles in some city without someone come and steal my parts...

Yes , it is possible. When i was new to this game i even managed to trade my stuff between alts by leaving it in ncr , some shelf then reloging and picking it up , but that is extreme and it should be changed. Dual log gives much utility that enables you to spend some quality time. The thing is if you are alone it is very hard to manage between your alts , this really discourages new players.
« Last Edit: October 27, 2011, 09:44:48 pm by T-888 »
Logged

Marko69

  • SLASH!
  • Offline
Re: The Rules are not being taken seriously...
« Reply #50 on: October 27, 2011, 11:46:15 pm »

If you can play alone with 2 or more characters, then you'll depend less on other players. Makes game a bit better in some way if you ask me. All the Russian servers allow multi-loging and they have high population. This is not forcing people to play 2, 3 or 4 characters, you can still play on only 1.
Either way I find this to be the problem of the game itself, not the system which is used. Look, if you allow multi-log, those who want to win badly will make lots of pvp characters and use them all in fights, swarm with mults, and people will have mults working on crafting, making gain of items, ammo, armors, weapons, easy. This will encourage people to keep leveling up characters in order to win in large battles with more mults than the enemy.
If you do not allow multi-log, people will use it again, they will cheat and those who are not afraid of cheating will use mults for crafting and in fights.
This cannot disappear, because of having multiple characters gives huge advantage to the game, because in game items, resources are gained faster with multiple characters and fights are won easier with larger group of players. Even if your group get's wiped out but you damage the enemy. When you can jump back on them with an army of secondary mults you will win the battle. Town control, gang battles in this game are based on number of characters not to mention npc mercenaries. Now don't go saying that some might have better skill than others. Of course that people on voice chat and experienced in battles has larger chance of wining. But swarm is a swarm... If devs return the old game mechanics, drugs and other things. A group of people could prevail over others in terms of fighting. As long as they know the secrets which others don't. But once all are equal, only numbers count.

I won't say this is an idea or suggestion. But imo, removing the capitalistic way of crafting and trading, wasting time on this; and instead allowing people to gain items as rewards for something done in the game, or allowing certain players to levelup to higher level than others, also as a certain reward, it will un-balance the game a bit, but will remove the desire for dual loging, when you only need to focus on one character, instead of massing them for purpose of swarm and crafting.
Think about it...

Also I want to add on the PvE side, the game has no Boss or anything similar to it. Theres no Franky to win in a fight, no king rat or some deathclaw king or anything. The only things people can fight against are same old lame boring creatures that appear, and npc caravans and patrols. The final option which most take are other players, gangs and all the rage there is to it :)
Adding an route in the game where you do more PvE than PvP will make this more look like a game. Otherwise it's full PvP and people shouldn't whine about being pked or playing anti-pk. Makes no sense. Well it does, this game makes sense for people living on ingame items, which are greedy people, thieves and craftoholics. The only remaining people playing the game are those. That's what guides them trough the game. Craft, greed, kill & loot. My gauss, my collection of BA's. Me happy. Is a good game. Fuck this...
« Last Edit: October 27, 2011, 11:58:28 pm by Marko69 »
Logged
Anti-pk, protector of the law in wasteland.

runboy93

  • 'Insanity'
    • MyAnimelist Profile
  • Offline
Re: The Rules are not being taken seriously...
« Reply #51 on: October 27, 2011, 11:53:52 pm »

It's just a game..
Even i got it now.. all this waiting for nothing..

It's not worth of it people..
Re: The Rules are not being taken seriously...
« Reply #52 on: October 28, 2011, 12:43:10 am »

If you can play alone with 2 or more characters, then you'll depend less on other players. Makes game a bit better in some way if you ask me. All the Russian servers allow multi-loging and they have high population. This is not forcing people to play 2, 3 or 4 characters, you can still play on only 1.
Either way I find this to be the problem of the game itself, not the system which is used. Look, if you allow multi-log, those who want to win badly will make lots of pvp characters and use them all in fights, swarm with mults, and people will have mults working on crafting, making gain of items, ammo, armors, weapons, easy. This will encourage people to keep leveling up characters in order to win in large battles with more mults than the enemy.
If you do not allow multi-log, people will use it again, they will cheat and those who are not afraid of cheating will use mults for crafting and in fights.
This cannot disappear, because of having multiple characters gives huge advantage to the game, because in game items, resources are gained faster with multiple characters and fights are won easier with larger group of players. Even if your group get's wiped out but you damage the enemy. When you can jump back on them with an army of secondary mults you will win the battle. Town control, gang battles in this game are based on number of characters not to mention npc mercenaries. Now don't go saying that some might have better skill than others. Of course that people on voice chat and experienced in battles has larger chance of wining. But swarm is a swarm... If devs return the old game mechanics, drugs and other things. A group of people could prevail over others in terms of fighting. As long as they know the secrets which others don't. But once all are equal, only numbers count.

I won't say this is an idea or suggestion. But imo, removing the capitalistic way of crafting and trading, wasting time on this; and instead allowing people to gain items as rewards for something done in the game, or allowing certain players to levelup to higher level than others, also as a certain reward, it will un-balance the game a bit, but will remove the desire for dual loging, when you only need to focus on one character, instead of massing them for purpose of swarm and crafting.
Think about it...

Also I want to add on the PvE side, the game has no Boss or anything similar to it. Theres no Franky to win in a fight, no king rat or some deathclaw king or anything. The only things people can fight against are same old lame boring creatures that appear, and npc caravans and patrols. The final option which most take are other players, gangs and all the rage there is to it :)
Adding an route in the game where you do more PvE than PvP will make this more look like a game. Otherwise it's full PvP and people shouldn't whine about being pked or playing anti-pk. Makes no sense. Well it does, this game makes sense for people living on ingame items, which are greedy people, thieves and craftoholics. The only remaining people playing the game are those. That's what guides them trough the game. Craft, greed, kill & loot. My gauss, my collection of BA's. Me happy. Is a good game. Fuck this...


There is so much truth in this. I hope that some of the staff read this and think in the posibilities.
Logged

Marko69

  • SLASH!
  • Offline
Re: The Rules are not being taken seriously...
« Reply #53 on: October 28, 2011, 03:09:41 pm »

It's coming from me who played this for 2 years and now I'm not playing it often. It's not counter strike, it's more like Sims with fat bullies. It's even worse than Yaoi: no climax, no point, no meaning. And 2 minute actions with 2 seconds death.
And if I'd like to play in turn based, we return to the mass cheating part. Turn based is easy and more interesting than real time imo, but most of people don't like that game style.
Logged
Anti-pk, protector of the law in wasteland.
Re: The Rules are not being taken seriously...
« Reply #54 on: October 29, 2011, 03:34:28 am »

Because while GMs cant do any interesting events they at least do not fuck up with standard gameplay. Without duallog the game is such a discomfortable thing.

.... Really? You realise GMs Don't get payed for what they do, they take do it gladly on their own time and duallog is ghey mainly because it can be 1 v 5 when it should be really 1 v 1...
Logged
Re: The Rules are not being taken seriously...
« Reply #55 on: November 04, 2011, 12:35:23 pm »

Disheartening to see so many try and justify cheating. Really.
Logged

avv

  • Offline
Re: The Rules are not being taken seriously...
« Reply #56 on: November 04, 2011, 03:53:36 pm »

Disheartening to see so many try and justify cheating. Really.

It's not matter of black and white. In some cases cheating is closer to civil disobedience rather than serious crime against the society.
Besides cheating also shows that people want to play this game and are enthralled by it so much that they bother to fabricate cheats.
Logged
Based on evidence collected from various sources by trustworthy attendees it is undisputed veritability that the land ravaged by atomic warfare which caused extreme change of the ecosystem and environmental hazards can be considered unpleasant, rugged and unforgiving.
Re: The Rules are not being taken seriously...
« Reply #57 on: November 04, 2011, 11:20:32 pm »

Yes , it is possible. When i was new to this game i even managed to trade my stuff between alts by leaving it in ncr , some shelf then reloging and picking it up , but that is extreme and it should be changed.

A lot of people are doing this.

The cat and mouse of hiding things and wondering during relog wait time if some scavenger finds it is a regular part of the game, for some.

Also, forgetting stuff or even finding other people's stuff in your favorite hiding place.

It adds flavor. Minigame/metagame hybrid.

Oh well, im off to fill Gordon's Gas Station with Ghoul Snipers.



Logged
I wish there were bags, backpacks, etc. in Fonline.
Re: The Rules are not being taken seriously...
« Reply #58 on: November 09, 2011, 03:06:32 am »

Disheartening to see so many try and justify cheating. Really.

You know Gorlak, say somebody wants to add his other characters to a base, he either needs to trust one of the many random possible base rapists with some level of access to his base, or duel log, you either trust people who probably won't even be on when you need them even if they aren't thieves, or you can duel log for a brief moment and save yourself hours of time, in that case, it's more of a player created work around to something the game -should- already have, just because it's a pain in the ass.

What about a guy who wants to build a slave army? he cant transfer slaves to logged off characters, so he needs someone to login to every alt one by one, and actually be selfless in helping him, or he can duel log.. again, wasting one of your friends time to suit your needs, or "cheating", which one is actually worse?

Doing something that effects only you, but requires a nice friends time he could do his own thing with, or do it all by yourself, for yourself, i don't duel log myself, since really i don't have much use for it, other then those two examples, but still, you have a choice, which would you personally pick?

Duel logging and actually using both characters for something at the same time on the other hand, that's a different story, you're actually using two characters at once, not just briefly logging in on both to add a new alt to level with.

Oh, and on a final note, anyone who thinks loners don't need bases is wrong, a base is actually more useful to a loner then a big faction, since the larger the group, the easier it is to get stuff, and most people don't even remember to login to refresh their tents, and they go poof, i've had a few of my tents go poof because i forgot to refresh everyone on time each month, so have my friends, i doubt TTTLA would have trouble getting new stuff from nothing, few mausers, few snipers, one dead unity patrol and then you just go craft some armor after you've got rockets and ammo, maybe a few new guns to make, but that's it, you've got men to gather, men to guard the shit, and men to use the stuff, you've got a mobile army, stockpiling just saves time.

-Ulrek-
Logged
Re: The Rules are not being taken seriously...
« Reply #59 on: November 09, 2011, 03:48:02 am »

Quote
(people yelling they are TTTLA while slaughtering miners is also a frequent thing)
   lulz
Logged
▐ Nïghtkin▐
Pages: 1 2 3 [4]
 

Page created in 0.108 seconds with 21 queries.