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Author Topic: FOnline: Pokemon Nuclear Edition  (Read 26921 times)

Lexx

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Re: FOnline: Pokemon Nuclear Edition
« Reply #45 on: July 13, 2011, 11:17:54 am »

Throwing a pokeball to spawn mutants seems to be a little bit out of the games scope. But from a technical point of view, I doubt that it is hard to do.
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Re: FOnline: Pokemon Nuclear Edition
« Reply #46 on: July 13, 2011, 12:46:16 pm »

You must wait impatiently for the next video :)
We're all the time working on the game system.
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Bartosz

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Re: FOnline: Pokemon Nuclear Edition
« Reply #47 on: July 13, 2011, 12:53:44 pm »

You must wait impatiently for the next video :)
We're all the time working on the game system.

I'm pretty sure we all are waiting here impatiently!
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Triskaidekaphobe

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Re: FOnline: Pokemon Nuclear Edition
« Reply #48 on: July 14, 2011, 11:20:49 am »

Dosen't Team Rocket's little chant start off with 'To protect the world from devastation'?
Looks like it's a bit too late.

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In-game: Sober Barfly

LagMaster

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Re: FOnline: Pokemon Nuclear Edition
« Reply #49 on: July 14, 2011, 01:48:51 pm »

how about tamed deathclaws, firegechoes and aliens

it apeard in Fallout 2 but not availeble to player
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Grommok

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Re: FOnline: Pokemon Nuclear Edition
« Reply #50 on: July 14, 2011, 04:07:56 pm »

how about tamed deathclaws, firegechoes and aliens
WTF?
If for tamed deathclaws you mean the V13 pack, they're not tamed, just intelligent.
Never heard of tamed Geckos or Wanamingos.
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Quote from: Grommok
Chi si ritira dalla lotta
E' un gran figlio di mignotta!

Triskaidekaphobe

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Re: FOnline: Pokemon Nuclear Edition
« Reply #51 on: July 15, 2011, 04:57:49 am »

WTF?
If for tamed deathclaws you mean the V13 pack, they're not tamed, just intelligent.
Never heard of tamed Geckos or Wanamingos.

I agree. Where exactly was the tamed Fire Gecko and Alien?
The only thing I remember Wanamingos doing in that game was biting my face off.
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LagMaster

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Re: FOnline: Pokemon Nuclear Edition
« Reply #52 on: July 15, 2011, 11:31:41 pm »

Super mutant boss in Mariposa(Malichior if i remember well)

he spawned 2 deathclaws, 2 fire gechoes and 2 aliens i think,(forgot sine i killed him after he summoned the 4th animal)
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Triskaidekaphobe

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Re: FOnline: Pokemon Nuclear Edition
« Reply #53 on: July 16, 2011, 04:02:20 am »

Super mutant boss in Mariposa(Malichior if i remember well)

he spawned 2 deathclaws, 2 fire gechoes and 2 aliens i think,(forgot sine i killed him after he summoned the 4th animal)

This one.
http://fallout.wikia.com/wiki/Melchior
And yeah, I guess your right. He does 'summon' them so presumably they are tamed.
I'm surprised I forgot about him actually. I remember getting fustrated at this exp bonus you could get by killing all his monsters before him. He has some dialogue that's actually quite reminiscent of the pokemon franchise.
You can see a bit here:
http://www.youtube.com/watch?v=J_WSrpP_Ifw
The guy killed him way too fast to see all the dialogue.
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Re: FOnline: Pokemon Nuclear Edition
« Reply #54 on: July 23, 2011, 05:36:35 pm »

Always wanted to post this here.


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Wasteland is a tricky business.

Frenchy

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Re: FOnline: Pokemon Nuclear Edition
« Reply #55 on: July 29, 2011, 05:19:15 am »

I've the same face like ash

:-O
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Grommok

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Re: FOnline: Pokemon Nuclear Edition
« Reply #56 on: August 01, 2011, 06:29:56 pm »

This one.
http://fallout.wikia.com/wiki/Melchior
And yeah, I guess your right. He does 'summon' them so presumably they are tamed.
I'm surprised I forgot about him actually. I remember getting fustrated at this exp bonus you could get by killing all his monsters before him. He has some dialogue that's actually quite reminiscent of the pokemon franchise.
You can see a bit here:
http://www.youtube.com/watch?v=J_WSrpP_Ifw
The guy killed him way too fast to see all the dialogue.
I killed him after defeating the enclave, he took one shot in the eyes from my gauss rifle from the distance, i didint knew he could talk  ;D

EDIT: They were small animals whose evolution was forced with the FEV. Not tamed. Just had the encounter again (this time without gauss ;D)
« Last Edit: August 01, 2011, 07:01:38 pm by Grommok »
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Quote from: Grommok
Chi si ritira dalla lotta
E' un gran figlio di mignotta!

Reiniat

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Re: FOnline: Pokemon Nuclear Edition
« Reply #57 on: August 02, 2011, 03:52:43 am »

Always wanted to post this here.

i :o :o :o :o  :o 8) ;D :) :D :-[ :'( :-[ :P :-X :'( :-* :-X :P 8) :o :( >:( :D ;D :( ::) :P :-X :-* :'(:) :) :) :) :) :) there arent enough faces to express my feelings about this cartoon, today at working i was randomly laughing like an idiot by just remember the images and words, you made my day man!!!!!!
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Quote from: Santa Anna
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Re: FOnline: Pokemon Nuclear Edition
« Reply #58 on: August 03, 2011, 06:54:14 am »

Wow this actually gave me a really good idea for a new item in the FOnline game. An easter egg of sorts that they should add.

It's called the Prototype Humanoid Containment Sphere, or P.H.C.S. (Pronounce if as fks if you're really so inclined), and it looks just like a plasma grenade, except somebody did a shoddy job trying to spraypaint it white and red. Basically after an enemy is already knocked out you can throw it at them and if it hits them, they are put in the containment sphere.

Then when you get in combat with somebody else, you can throw it at them and bloody giblets explode out of the sphere.

It would work exceptionally well when used with dogs or children.
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arathhunter

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Re: FOnline: Pokemon Nuclear Edition
« Reply #59 on: August 10, 2011, 12:25:20 am »

Heheheheh, the phcs sounds fun,Though why would we throw it at Children and Dogs? Unless you mean throwing them, though dogs are a bitch to knock out without killing them, and Children.... *shudders* Stay away from mah Rose ;~;
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