That are only examples of our maps, but few of locations need much much better design. We will work on this after obt, replace sceneries for new, fix tiles.
I think, that will be no problem, because many players are waiting for DE, and in 1.1.2012 will be possible to start first playable version.
At the beginning there will be many server restarts, but you must help us to find some bugs, and we will fix them as fast we can. We won't make CBT, because in obt we can much faster make some fixes.
I think the players will understand it, and we will strive to listen them :-).
We are speaking with 2238 players about many good ideas to implement now, and I have hope that will give many, many fun for players.
For example profession system:
-bounty hunter - he is looking for players with bad karma, and taking them to jail(great for APK)
-paramedic - small cooldowns for doc, fa, and only he has chance to respawn death critter
-soldier- every few hours you can take your salary for your military service, and have many other bonuses in game.
-desert rat -you have very bad karma, you can eat players meat and rape women :-P
-scout-you can hide your nick like npc, or have the same faction in nick like your enemy.
-slave master-something like in fallout 2, but will be possible to have for example 1 Deathclaw with 1000hp
-assasin -your sneak never turn off when you are attacking with unarmed, meele skill, and you have much more chances for criticals with meele weapons.
After server start we will take opinions for more professions for game from our players.