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Living Game Universe
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Topic: Living Game Universe (Read 2319 times)
Solar
Rotator
Re: Living Game Universe
«
Reply #15 on:
March 15, 2011, 09:55:04 pm »
There are thousands of suggestions, of course 99% of them won't make it. Some make it, some influence the final way something ends up.
There's still plenty of progress being made and plenty of room for more - see the quest writer's competition in the announcement section, try your hand at mapping, help with 3D.
3AP pistols ... then 1AP pistols with fast shot and BRoF so you can continue to fire indefinitly. I originally penciled in plenty of pistols to go to 3AP until it turned out to be a not great idea and had to modify. Thats what happens when "wouldn't it be good if ..." meets reality, generally (and explains the fate of most suggestions).
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Quote from: Woodrow Wilson
If you want to make enemies, try to change something.
Badger
Re: Living Game Universe
«
Reply #16 on:
March 15, 2011, 10:09:54 pm »
I don't know, I kind of like the idea of someone plugging away with unaimed, low damage pistol shots. Especially given that unaimed shots right now have barely any role in combat. But that's a different discussion for a different thread.
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