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Author Topic: FOnline Flyers, lets get more players!  (Read 7481 times)

Re: FOnline Flyers, lets get more players!
« Reply #15 on: February 25, 2011, 12:11:42 pm »

Things always change, community see that. But for community isnt important what was here before 2 years or so.

Community see progress in last 6 months and compare it with another projects like 2077 and Requiem.

I know being a developer is harsh, everyone only critize you. Same being a GM. And after 2 years of steady work everyone will be tired.

So im saying, that there obviously isnt enough manpower.
If someone think that 3 devs can work on such project like 2238 steadily for 3 years and dont break, they are dreaming. They dont even get paid.
Problem of slowing down developement isnt in you devs, everyone gets naturaly tired after some time. Fresh blood is just needed.

Obviously if there can be projects like Requiem and 2077, there are skilled scripters which can be helpfull and maybe willing to help.
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Re: FOnline Flyers, lets get more players!
« Reply #17 on: February 25, 2011, 12:30:24 pm »

It is not about speed.

It is about amount of work which is getting done. And that is only about manpower.

Btw I dont understand your policy in changes.

If you know about problem or possible ugprade. If you have completed the solution. And if restart is only thing which is need for putting that into game.
Why wait a month for patch ? For example change with autorun distance (http://fodev.net/forum/index.php?topic=13113.0)

These changes can be done in like 1 hour and it will be greatly appreciated by whole community.

I vote for smaller changes in a little bit more frequent way.  :)
 

 
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Lexx

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Re: FOnline Flyers, lets get more players!
« Reply #18 on: February 25, 2011, 12:31:26 pm »

We cannot update yet, because the update would break other things.
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Re: FOnline Flyers, lets get more players!
« Reply #19 on: February 25, 2011, 12:41:04 pm »

Ahh kk.

I must say, i dont know how system of updates works.
For example if there is some limits of how often it can be done, due to other system settings.

For example info that new locations can be ADDED only with wipe. Because nature of fonline main code need wipe to do that, was for me a new info...


More explanations how and why things work like they do. Will be much appreciated. :)
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Re: FOnline Flyers, lets get more players!
« Reply #20 on: February 25, 2011, 12:51:01 pm »

More explanations how and why things work like they do. Will be much appreciated. :)

Lexx meant that if you add a feature, it might break another feature. For example if you buff small guns before big guns buff is finished development, an unbalance is created.
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Lexx

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Re: FOnline Flyers, lets get more players!
« Reply #21 on: February 25, 2011, 01:04:52 pm »

We have planned to make the next update pretty soon. It should have been done already a few days ago, but now we got some (engine) issues with critter animations that needs to be fixed first.

Quote
For example info that new locations can be ADDED only with wipe. Because nature of fonline main code need wipe to do that, was for me a new info...

That's not 100% correct. New locations can be added with a normal update too, but it has to be spawned manually then.
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Re: FOnline Flyers, lets get more players!
« Reply #22 on: February 25, 2011, 01:25:45 pm »

Maybe problems with new 3d graphics from Karpov and others ? :)
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Lexx

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Re: FOnline Flyers, lets get more players!
« Reply #23 on: February 25, 2011, 01:29:01 pm »

No, 2d critters. 3d models will not be implemented until they are done.
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Re: FOnline Flyers, lets get more players!
« Reply #24 on: February 25, 2011, 09:02:55 pm »

To be the fastest is not always being the best.
LOL!!! yeah I'm going to work on a flyer after work today.... need more bluesuits to KILL!! My mercs get upset if they can't kill at least 1 bluesuit every 30 min. :(

runboy93

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Re: FOnline Flyers, lets get more players!
« Reply #25 on: February 25, 2011, 09:06:49 pm »

It's also very easy to advert in whole internet :)
put ads to facebook account, MSN (Banners, Images..)
Re: FOnline Flyers, lets get more players!
« Reply #26 on: February 25, 2011, 09:11:10 pm »

theres also a few "gaming cafes" around here i can post in... but like others have said I'm not sure how the casual gamer will take to this game. It's pretty hardcore afterall. Maybe someone else could work on the internet advertising?

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Re: FOnline Flyers, lets get more players!
« Reply #27 on: February 25, 2011, 09:14:33 pm »

Maybe someone else could work on the internet advertising?
If someone can send me good looking advert from 2238 then i can get visitors/possible players.
Re: FOnline Flyers, lets get more players!
« Reply #28 on: February 25, 2011, 10:25:55 pm »

We talked about advertising FOnline2238 on Polish subforum. From what I remember our conclusions were something like these:
1. No need to advertise until beta is finished (yea, I know it might never get out of beta ^^).
2. Advertising such thing as good old classy Fallout world should'nt be hard but there is need of separation it from whole Fallout3 business.
3. There are people ready and happy to do that.

I might miss few...
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Re: FOnline Flyers, lets get more players!
« Reply #29 on: February 25, 2011, 11:13:03 pm »

I think It's better to advertise on indie game/developers boards, RPG/MMORPG forums and stuff like that. But remember we're still in open beta phase ;)
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