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Author Topic: No free rooms? Possible solution  (Read 4191 times)

LeMark

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Re: No free rooms? Possible solution
« Reply #15 on: February 03, 2011, 05:46:22 pm »

Bases cost a lot money and are there for faction management. Tents have a garbager timer. Don't visit the tent for a while and it's gone.

This chamber can cost a lot to, this game have a lot of people with a number of caps they will never be able to spend so...

Make this chamber cost 20k-25k + garbager timer...

Step 1 : Have tent

Step 2 if you play solo : have chamber
Step 2 if you play in team : have a base
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Sarakin

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Re: No free rooms? Possible solution
« Reply #16 on: February 03, 2011, 06:20:16 pm »

Gunduz' idea is fine. It's not a good idea to give players each thing "for free".
Its not for free. First, you need to complete a quest. Then you still have to pay rent, should be derived from level.

@Lexx - Why not implement garbage timer for these rooms ? Meaning, you need to pay rent, so you have to visit and use them.
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Crazy

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Re: No free rooms? Possible solution
« Reply #17 on: February 03, 2011, 06:31:04 pm »

Rooms / maps have to be deleted after some time, else the server is cluttered with too many maps. It's is very unlikely that we will ever add instanced maps which stay forever.

Hey, I think about a solution. Why not make some maps with something like 20-40 rooms instead of only one, and when all are full, another floor is created (and deleted if rooms are not taken anymore).
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Lexx

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Re: No free rooms? Possible solution
« Reply #18 on: February 03, 2011, 06:37:58 pm »

Something similar comes in some future update.
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Andr3aZ

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Re: No free rooms? Possible solution
« Reply #19 on: February 04, 2011, 12:03:50 am »

Hey, I think about a solution. Why not make some maps with something like 20-40 rooms instead of only one, and when all are full, another floor is created (and deleted if rooms are not taken anymore).

Good idea but it should be physically impossible to reach another room (at entering you spawn in your personal room, no doors, no hallways, only a ladder in your hotel room to leave the map)
 i think it can be dangerous if a hotel room is another map that is accessable by more than one player (and perhaps his team).

I imagine:
Player "Let me just bring those items to my hotel room that is on the end of the hallway (on the hotel rooms map)"
Suddenly, hotelroom-grid-camp team appears!
Player "OH SHI-"
Player died.
« Last Edit: February 04, 2011, 12:08:00 am by Andr3aZ »
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arathhunter

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Re: No free rooms? Possible solution
« Reply #20 on: February 05, 2011, 04:12:10 am »

Something similar comes in some future update.

similar you say? well im getting exited now, do you mind if i ask what it may be?

also i love this idea, course i love the Village idea more since its a bigger idea with it, with this idea added with it for player village houseing, would be awesomely awesome :D
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runboy93

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Re: No free rooms? Possible solution
« Reply #21 on: February 05, 2011, 10:41:42 am »

If there is no free rooms why not share room with someone?
There should be option with NPC that rent room that you want take you friend with you.
Of course price is double, triple...
Re: No free rooms? Possible solution
« Reply #22 on: February 05, 2011, 12:57:49 pm »

Bases cost a lot money and are there for faction management (also their amount is limited by available faction names). Tents have a garbage timer. Don't visit the tent for a while and it's gone.

Same with temporary quest locations: Don't finish the quests in x time, the locations will be deleted.
Same could be with this , X time you dont visit it  and will be deleted .
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