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Author Topic: Mapper stuff. (need help)  (Read 2351 times)

Michaelh139

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Mapper stuff. (need help)
« on: January 17, 2011, 01:47:53 am »

Alright, need some help here, I've decided to start mapping and as my reputation precedes me I am totally unreliable when it comes to technology, so, I need some help getting this thing set up.  Bear with me  :P.

Ok, Downloaded, Extracted, read the readme_eng thing, it says,
Quote
To run a mapper, specify the server and client path in the Mapper.cfg file.
 where is the Mapper.cfg file?  I searched it but I'm not finding it, it is only mentioned there.

p.s. chances are I'll have another question waiting for whoever answers this one so be ready  ;D
« Last Edit: January 17, 2011, 01:49:38 am by Michaelh139 »
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Wichura

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Re: Mapper stuff. (need help)
« Reply #1 on: January 17, 2011, 02:17:24 am »

In "my" mapper folder there is Mapper.cfg file. Paths look like this:
Quote
# Path to server folder
ServerPath=..\..\Server\

# Path to client folder
ClientPath=..\..\Client\

I downloaded whole SDK using TortoiseSVN tool. It's in russian, but works.

Here is my whole Mapper folder, 12 MB.
« Last Edit: January 17, 2011, 02:19:15 am by Wichura »
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Michaelh139

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Re: Mapper stuff. (need help)
« Reply #2 on: January 17, 2011, 02:38:41 am »

Do I need the SDK to run the mapper?

What do i put in the cfg file for server and client?  (What am I supposed to look for?)
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Michaelh139

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Re: Mapper stuff. (need help)
« Reply #3 on: May 16, 2011, 11:47:20 pm »

Alright digging up this old thread.  I am still in need of help on this....  for one:

Quote
# Path to the client folder.
ClientPath=
 what do i do with this?

How do i set the client paths for master.dat and stuff?  I am still confused with this... I would prefer a handheld tutorial (yeah sounds lame doesn't it?)from the freshly downlaoded client.  :P   Otherwise it'll prolly be a big mess.
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Xarr

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Re: Mapper stuff. (need help)
« Reply #4 on: May 16, 2011, 11:49:16 pm »

Alright digging up this old thread.  I am still in need of help on this....  for one:
  what do i do with this?

How do i set the client paths for master.dat and stuff?  I am still confused with this... I would prefer a handheld tutorial (yeah sounds lame doesn't it?)from the freshly downlaoded client.  :P   Otherwise it'll prolly be a big mess.
Just set the path to your FOnline folder and copy the Master.Dat and Critter.Dat in the Mapper Folder

And i got this in my Fonline.cfg for the mapper
Quote
# Îðèãèíàëüíûå dat'û, âåðñèÿ (Îðèãèíàë, ËÊ, Ôàðãóñ, 1Ñ...) íå âàæíà.
# Åñëè îíè íàõîäÿòñÿ â îäíîé ïàïêå ñ FOnline.exe, òî íè÷åãî íå òðîãàéòå,
# â ïðîòèâíîì ñëó÷àå âïèøèòå ïîëíûé ïóòü ê äàòàì. Òàê æå âîçìîæíî ïîäêëþ÷åíèå
# ðàñïàêîâàííûõ äàòîâ.
MasterDatPath=master.dat
CritterDatPath=critter.dat

so you just could put there the path to your normal Data's too
« Last Edit: May 16, 2011, 11:52:13 pm by Xarr »
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Still, the FOnline community is a thing of it's own class.

Michaelh139

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Re: Mapper stuff. (need help)
« Reply #5 on: May 16, 2011, 11:53:43 pm »

Just set the path to your FOnline folder and copy the Master.Dat and Critter.Dat in the Mapper Folder

And i got this in my Fonline.cfg for the mapperso you just could put there the path to your normal Data's too
Alright that worked, guess my common sense should've figured that one out hehe.

So how do I set this client path thing?  Because even though i have master.dat and stuff I click "Mapper" to start it up and it immediately disappears right after initialization.


log: 

Starting Mapper...
Mapper initialization...
FalloutDatFile::Init - Cannot open file.
OpenDataFile - Unable to open DAT file<fopatch.dat>.
FileManager::LoadDataFile - Load packed file<fopatch.dat> fail.
Sprite manager initialization...
SpriteManager::Init - Shader 2d contours compilation fail, error<ERROR_MOD_NOT_FOUND>. Used old style contours.
Load sprite egg fail.
Mapper initialization fail.
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Surf

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Re: Mapper stuff. (need help)
« Reply #6 on: May 17, 2011, 12:32:43 am »

You don't need to put master/critter dat into your mapper folder. The mapper reads it from the client directory, which you should put into
Code: [Select]
ClientPath=

So if your normal client is in C:\Programs\FOnline for example , then you, duh, put that line into aforementionend ClientPath...

Michaelh139

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Re: Mapper stuff. (need help)
« Reply #7 on: May 17, 2011, 12:36:44 am »

You don't need to put master/critter dat into your mapper folder. The mapper reads it from the client directory, which you should put into
Code: [Select]
ClientPath=

So if your normal client is in C:\Programs\FOnline for example , then you, duh, put that line into aforementionend ClientPath...
Well just copy pasting it into the folder works so if you have any idea how i can get it working from there I would be grateful.

To try and get some motivation, maybe it helps mentioning I wish to make maps for the following :

Domination
Random Encounters
Hinkley arenas

But until I get it working I'm kinda stuck.  :-\
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Reiniat

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Re: Mapper stuff. (need help)
« Reply #8 on: May 17, 2011, 12:42:40 am »

Well just copy pasting it into the folder works so if you have any idea how i can get it working from there I would be grateful.

To try and get some motivation, maybe it helps mentioning I wish to make maps for the following :

Domination
Random Encounters
Hinkley arenas

But until I get it working I'm kinda stuck.  :-\

in my version wich is downloaded from the mapper contest treath it shows this:

# Path to the server folder - leave it as it is with this mapper package
ServerPath=..\ServerData\

# Path to the client folder
ClientPath=D:\Program Files\nueva carpeta\FOnline

# Mapper interface options
MapperInterface=mapper_default.ini

just change the direction of the folder to you own one and it will works, it works to me when i change of pc.
PD: I try to do ahinkley arena too, but i get bored, if you want it i can post my map here, it is at half, but it can be used as a example of arena
« Last Edit: May 17, 2011, 12:44:51 am by Reiniat »
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Surf

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Re: Mapper stuff. (need help)
« Reply #9 on: May 17, 2011, 12:57:25 am »

Well just copy pasting it into the folder works so if you have any idea how i can get it working from there I would be grateful.

What do you mean? I already said that you need to insert the directory your client is located into this line, the copy/pasting the dats into your mapper folder does nothing else then wasting space on your HD:


Quote
To try and get some motivation, maybe it helps mentioning I wish to make maps for the following :
Domination
Random Encounters
Hinkley arenas

But until I get it working I'm kinda stuck.  :-\

Don't want to burst your bubble, but this won't work. You'll make lots and lots of mistakes, need to get the hang to the mapper, the commands, the stuff you need to fill in etc - it's not just "placing some cool stuff on a map" (not saying that this is your intention) and will eat lots of your time if you want to make it good. Also, why is it suddenly that people want to map stuff when there was already a contest (2 actually involving mapping) with almost zero interest?

Reiniat

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Re: Mapper stuff. (need help)
« Reply #10 on: May 17, 2011, 01:05:35 am »

Don't want to burst your bubble, but this won't work. You'll make lots and lots of mistakes, need to get the hang to the mapper, the commands, the stuff you need to fill in etc - it's not just "placing some cool stuff on a map" (not saying that this is your intention) and will eat lots of your time if you want to make it good. Also, why is it suddenly that people want to map stuff when there was already a contest (2 actually involving mapping) with almost zero interest?
it take to me 2months to learn how to properly use the mapper, isnt very hard, and i cant participe in the last contest because i still cant use the Dialog tool.

Michael will suffer a lot using the mapper, dont make him suffer before of time ;D
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Current char: Oblivion, Oceansoul, Black Tears

Sorry for my bad english
Quote from: Santa Anna
Any action or inaction in a position of power will always grant you enemies

Michaelh139

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Re: Mapper stuff. (need help)
« Reply #11 on: May 17, 2011, 01:05:51 am »

I'm still just getting this:  

Starting Mapper...
Mapper initialization...
FalloutDatFile::Init - Cannot open file.
OpenDataFile - Unable to open DAT file<C:\Users\alan\Desktop\New Folder\fopatch.dat>.
FileManager::LoadDataFile - Load packed file<C:\Users\alan\Desktop\New Folder\fopatch.dat> fail.
Sprite manager initialization...
SpriteManager::Init - Shader 2d contours compilation fail, error<ERROR_MOD_NOT_FOUND>. Used old style contours.
Load sprite egg fail.
Mapper initialization fail.

New Folder is where my FOnline .Dats are located.  what is this fopatch.dat?  I don't have this in the path, I have:  

# Path to the client folder.
ClientPath=C:\Users\alan\Desktop\New Folder\


@surf:  I did send path now, I figured i'd give it a try, but same results.  Actually, I think it was one of the mapper competitions, when I heard about it (it had started maybe the day before) I posted this thread then, which was months ago....  Only Wichura bothered to post but I got stuck and the thread died quickly after.

Of course, my reasoning right now has sort of changed, its a mixture of boredom and hating the fact that I cannot beta test the game anymore in it's current state until wipe.  (Although it's ultimately boredom I enjoy creating ... "Maps" on alot of singleplayer games.  I figure I'll try a multiplayer one now.   I generally just gather everything I can, for instance, In morrowind I like'd decorating towns after I take them over with my armies.  (I found a bug where you can control people for eternity so HAHAHA :D) or creating Large camps with torches and lamps, and others.  

Then thee's Halo maps, which is obviously not just about decorating, I tended to make "urbanized" maps with whatever I could get ahold of before my "money" ran out.  Then I'd test with some freinds...  Although since i don't have xbox live i could never test it on a large scale.

So I've got "some" experience, although I hardly doubt I'll create anything good from the mapper for such a game as this anytime soon.  I've heard the mapper is very very complicated to learn....
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Surf

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Re: Mapper stuff. (need help)
« Reply #12 on: May 17, 2011, 01:11:15 am »

Ah, so you are using an outdated mapper. Best would be to download the newest SDK, or atleast find someone who can upload you their newest mapper files ( I  would, but I am using modified files and can't download the SDK again right now).  Sorry , it's not much help, I know your pain since I always have issues with that damn mapper thing (nights spent on trying to fix bug on startup etc).

Reiniat

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Re: Mapper stuff. (need help)
« Reply #13 on: May 17, 2011, 04:08:39 am »

oh come on im not a computer nerd and i do it fine, i just download the mapper from the last contest, follow the instructions in the files and voila!!! im a mapper. i also downloaded SDK for test with Tortoise. but it is not needed.

About the Halo maps, yeah i do Halo Reach ans 3 maps!!! also i use the holy editor of games like Farcry 2, THATS A MAPPER unfortunately the server of that game in the 360 have normally up to 60 players.......  :'(
WHY ALL THE GOOD GAMES ARENT PLAYED, AND ALL THE IDIOT GAMES ARE PLAYED BY ALL THAT YOKEL IDIOTS? (please mods im not insulting anyone in this forum, i think that fonline should be played for 100,000 mature guys, unfortunately there arent enough in the world)

yes mapper is harsh, but is like everything else, once you get it, heaven gates opens to you.
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Current char: Oblivion, Oceansoul, Black Tears

Sorry for my bad english
Quote from: Santa Anna
Any action or inaction in a position of power will always grant you enemies

Michaelh139

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Re: Mapper stuff. (need help)
« Reply #14 on: May 17, 2011, 12:31:19 pm »

Ah, so you are using an outdated mapper. Best would be to download the newest SDK, or atleast find someone who can upload you their newest mapper files ( I  would, but I am using modified files and can't download the SDK again right now).  Sorry , it's not much help, I know your pain since I always have issues with that damn mapper thing (nights spent on trying to fix bug on startup etc).
I cannot just update the mapper files i have now?  Seems like every time there's an update you gotta redownload the whole things which is kinda odd.  :P

Anyways, so all I need is a the new mapper and with these current settings I have put in my old one I'll be good to go?

@Reniat, I haven't play Farcry 2 yet but I have played Farcry 1 and it's extra "sequel" things.  I didn't have much time to try mapping though because back in those days Ballbuster was still the major game and movie source so I had rented it for like 3 days. xD
« Last Edit: May 17, 2011, 12:38:07 pm by Michaelh139 »
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