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Play WikiBoy BugTracker Developer's blog

Poll

Do you want improve classic interface?

Yes
No

Pages: 1 ... 18 19 [20] 21 22 ... 24

Author Topic: Interface Ras  (Read 113927 times)

Ras

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Re: Interface Ras
« Reply #285 on: January 15, 2012, 09:19:13 am »

I second that

Ive never had any problems with your interfaces, but newest interface crashes the game (can send you dump report if youre interested). Oddly enough, first run was working , but now after restart, I cant get it working. Using Ras Interface CLEAR v2.02 and 1280x720 resolution.

EDIT: I tried half an hour later and its working  :o

It is also possibility that it's not fault interfacu but...
Yeas, send me raport. I will see how it looks. Need to check at what moment the error occurs.
How many times crash appears? And does anyone have the same in default interface?
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Re: Interface Ras
« Reply #286 on: January 15, 2012, 12:57:38 pm »

Default interface is ok, while using yours FOnline sometimes starts, sometimes it doesn't + a strange crash dump file is generated (I have more than 25 files in my FOnline directory now).

For example CrashDump_FOnline_0399_1501_0209.txt:
Code: [Select]
Application
Name        FOnline
Version     0399
OS          5.1.2600 (Service Pack 2)
Timestamp   15.01.2012 02:09:23

Exception
Code      EXCEPTION_ACCESS_VIOLATION
Address   0x0043D7EE
Flags     0x0

Thread 'Main' (2708, current)
???, (function-name not available) + 0

Thread 'GUI' (2292)
???, (function-name not available) + 0

Loaded modules
It's totally random. At one point I can launch FOnline but when I close and try to launch it again, FOnline generates 3 errors and 3 reports before it can be launched again.
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Sarakin

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Re: Interface Ras
« Reply #287 on: January 15, 2012, 04:10:03 pm »

Yes, just like Kelin said, its completely random (or it seems like it)
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[19:41:06] <@JovankaB> einstein said we dont need name colorizing

Prometheus Pithras

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Re: Interface Ras
« Reply #288 on: January 15, 2012, 08:43:24 pm »

well the game has crashed to me with the same log, but only when i run it through launcher.exe, if i just launch the client directly from FOnlineGL.exe, the game wont crash
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[img]http://oi43.tinypic.com/nmcnly.jpg[/img



http://www.youtube.com/watch?v=jv9Zm8qBT-U[
Re: Interface Ras
« Reply #289 on: January 16, 2012, 01:47:20 am »

I have the same problem with the clear interface, but deleting fonts dont crash anymore
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The Good Doctor

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Re: Interface Ras
« Reply #290 on: January 16, 2012, 02:57:09 am »

I have the same problem with the clear interface, but deleting fonts dont crash anymore

Yeah, the only one I had to delete was that "sandnumbers" or something file, after that it worked fine.

EDIT: Also Ras, can we assume you'll attempt re-creating the classic interface? From the looks of the poll, it seems I'm not the only one who'd like to see a cleaner and more user-friendly vanilla interface :)
« Last Edit: January 16, 2012, 03:04:58 am by The Good Doctor »
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Ras

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Re: Interface Ras
« Reply #291 on: January 16, 2012, 08:41:51 am »

Yeah, the only one I had to delete was that "sandnumbers" or something file, after that it worked fine.

EDIT: Also Ras, can we assume you'll attempt re-creating the classic interface? From the looks of the poll, it seems I'm not the only one who'd like to see a cleaner and more user-friendly vanilla interface :)

Did you try this solution?

http://fodev.net/forum/index.php?topic=12784.msg168548#msg168548

Are everyone that does not work, delete the file SandNumbers.png (from folder Fonts) it helps?
This is really strange thing and end me the ideas what is wrong and how how to fix it.

About interface:
I think for a small compensation for bugs, improving several functions, doing transparent items windows, etc (same as in Desert Interface). All suggestions are welcome. I dont have to much time but I think doing this will take than 2-3 h
« Last Edit: January 16, 2012, 08:56:47 am by Ras »
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The Good Doctor

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Re: Interface Ras
« Reply #292 on: January 16, 2012, 11:30:35 am »

Did you try this solution?

http://fodev.net/forum/index.php?topic=12784.msg168548#msg168548

Are everyone that does not work, delete the file SandNumbers.png (from folder Fonts) it helps?
This is really strange thing and end me the ideas what is wrong and how how to fix it.

About interface:
I think for a small compensation for bugs, improving several functions, doing transparent items windows, etc (same as in Desert Interface). All suggestions are welcome. I dont have to much time but I think doing this will take than 2-3 h

Yeah, sorry didn't get back to you about it. The first solution didn't seem to change anything for me, but the second solution - deleting all the sand numbers files and installing that new one seemed to work.

As for interface suggestions, just making entire bars clickable (like the follow buttons) instead of those tiny red dots is good like you did for Desert Interface. And ofc the world map needs to be adjusted to handle larger resolutions, since whenever I goto world, it's just a tiny square in the upper left. Oh, but keep the headgear on top of the bodyarmor for the inventory, please! :)

Sarakin

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Re: Interface Ras
« Reply #293 on: January 16, 2012, 01:49:29 pm »

Did you try this solution?

http://fodev.net/forum/index.php?topic=12784.msg168548#msg168548

Are everyone that does not work, delete the file SandNumbers.png (from folder Fonts) it helps?
This is really strange thing and end me the ideas what is wrong and how how to fix it.
Adding SandNumbers.fofnt didnt work
Deleting all SandNumbers files and adding SandNumbers.bmp didnt work either.
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[19:41:06] <@JovankaB> einstein said we dont need name colorizing

Ras

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Re: Interface Ras
« Reply #294 on: January 16, 2012, 04:14:56 pm »

This is very hard for fix becuase for me all works fine and I do not know how to check it for me.

You tried this also?
Quote
Quote from: The Good Doctor on Today at 02:57:09
Yeah, the only one I had to delete was that "sandnumbers" or something file, after that it worked fine.
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pletser09

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Re: Interface Ras
« Reply #295 on: January 16, 2012, 08:24:39 pm »

Where can i download to Ras Interface PipBoy?

not ras clear!
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Ras

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Re: Interface Ras
« Reply #296 on: January 16, 2012, 09:45:23 pm »

Where can i download to Ras Interface PipBoy?

not ras clear!

PipBoy will have little change and at the moment is not available.
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Re: Interface Ras
« Reply #297 on: January 17, 2012, 07:17:08 am »

Ras, could you please make a character buttons on the global map more click able? Missing them is causing wrong direction...

Thank you very much for development!
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Re: Interface Ras
« Reply #298 on: January 17, 2012, 01:36:06 pm »

This is very hard for fix becuase for me all works fine and I do not know how to check it for me.

You tried this also?
Quote from: The Good Doctor on Today at 02:57:09
Yeah, the only one I had to delete was that "sandnumbers" or something file, after that it worked fine.
This seems to be working, I'll test it and after some time I'll edit this post and let you know how it worked.

EDIT: Hmmm, it didn't help  :(
« Last Edit: January 17, 2012, 01:37:59 pm by Kelin »
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Ras

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Re: Interface Ras
« Reply #299 on: January 17, 2012, 02:36:41 pm »

...nobody answered me yet what resolution used ;P
Need to check everything.
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