so i've been playing with a few jinxed alts for a while but their all had 10 luck one small guns, one throwing and one ew and i have noticed that their is diffent levels of critical miss punishments for each type, which i thought was based on luck and not what type of weapon usingie with small guns i only dropped my gun or lost ammo with throwing i only threw a dud or dropped my throw weapon with ew i almost every time, drop my gun, hurt myself, and lost turn all at once? same 10 luck is this normal? is this a bug? dose critical miss severity also factor with weapon type and not just luck? is this the right place to post this question? dose any one know how it factors with big guns, will Josef ever come out of the coma?!?!?!?!?http://fo2238.fodev.net/wiki/Luck
same 10 luck is this normal? is this a bug?
Missing with an EW is more severe than missing with SG or BG. Even with 10 luck, many misses will be crit misses and you'll see more turns lost and weapon drops than you're used to with SG
Do grenades have a chance to explode on you? I thought i saw something like that before.
When pulling the trigger all luck provides is higher critical hit chance. When you're on the damage receiving end your luck just affects chance to not receive bypass (higher your luck - lesser chance to receive bypass). Also when you critically miss lower luck means more severe critical miss.
The more a weapon is deteriorated, the more it has chance to score critical failure when shooting.There is 1% chance per 5% deterioration for a miss to be upgraded to a critical miss.
how dose crit miss work for burst? in fact can i get an explanation of bursting, as i thought that the stated chance to hit affects each bullet in a burst and not the whole burst, is that true? and if it is true when you miss based on each bullet how dose crit miss affect that? as long as one of the bullets hit it won't be a miss right? i cant find anything about in wiki