fodev.net
15.08.2009 - 23.06.2013
"Wasteland is harsh"
Home Forum Help Login Register
  • December 23, 2024, 05:27:45 am
  • Welcome, Guest
Please login or register.

Login with username, password and session length
Play WikiBoy BugTracker Developer's blog
Pages: 1 [2]

Author Topic: Dungeons.  (Read 2621 times)

manero

  • FO:Reloaded
  • Offline
Re: Dungeons.
« Reply #15 on: April 08, 2012, 06:23:50 pm »

Sewers in NR? Ech... you would better merge all NR maps to one big. This is needed not sewers. Grids in NR destroy pvp there.

Lexx

  • Rotator
  • Mexican Apple Thief
  • Offline
Re: Dungeons.
« Reply #16 on: April 10, 2012, 12:23:24 pm »

(partly) merged New Reno comes some day in the future anyway.
Logged

Perteks

  • It's made of vague and to do lists!
  • Offline
Re: Dungeons.
« Reply #17 on: April 10, 2012, 12:47:15 pm »

Lexx miss one word: Soon :)
Logged

Crab_people

  • Guest
Re: Dungeons.
« Reply #18 on: April 10, 2012, 12:50:58 pm »

nr sewers are better. i would see NR as TC town where you can take one of districts to get : beer, $$$, and jets from hookers and dealers. like mafia ;]
« Last Edit: April 10, 2012, 12:58:37 pm by Crab_people »
Logged

Lexx

  • Rotator
  • Mexican Apple Thief
  • Offline
Re: Dungeons.
« Reply #19 on: April 10, 2012, 01:03:03 pm »

Lexx miss one word: Soon :)

Nope, it won't be any time soon.
Logged
Pages: 1 [2]
 

Page created in 0.083 seconds with 25 queries.