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Author Topic: Another truck.  (Read 3485 times)

Re: Another truck.
« Reply #15 on: July 11, 2012, 11:00:49 pm »

edit: have yet to decide.
« Last Edit: July 11, 2012, 11:03:51 pm by Horatio »
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Re: Another truck.
« Reply #16 on: July 11, 2012, 11:25:34 pm »

I think it's definitely close enough to be adjusted or adapted into an "in-game" graphic. Though you say it's not your aim to get this "perfect fallout feel", I think you're close enough that it's certainly within your reach. Even if your original base model was from FO3, what you've done with it since is showing consistent improvement. I'm impressed. Personally, I think what you've got there now looks great (and a "box on the back" option might complete the set nicely) - but now I see it, I want it available as a scenery option or game object too :D

Go on, I dare you :P

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Re: Another truck.
« Reply #17 on: July 12, 2012, 09:06:19 am »

This truck looks real nice. The look is quite close to Fallout although sceneries there have this overpaint look but what you did with this model is quite close to that. If you can it would be nice to see it as an FRM graphic.
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Re: Another truck.
« Reply #18 on: July 12, 2012, 01:27:55 pm »

This truck looks real nice. The look is quite close to Fallout although sceneries there have this overpaint look but what you did with this model is quite close to that. If you can it would be nice to see it as an FRM graphic.

Better PNG because fonline engine support it.
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Re: Another truck.
« Reply #19 on: July 12, 2012, 08:27:48 pm »

Luther, i will for sure add the box-in-the-trunk option! ;) For now, i pixelated it a bit and added the shadow, i think it looks now less vampirish.

I don't know though, how i should make the "overpaint" look, though.
It would be of course great, if this could be just a turn or twist of some buttons...
I work on this case.
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