fodev.net
15.08.2009 - 23.06.2013
"Wasteland is harsh"
Home Forum Help Login Register
  • December 23, 2024, 06:45:53 pm
  • Welcome, Guest
Please login or register.

Login with username, password and session length
Play WikiBoy BugTracker Developer's blog
Pages: 1 ... 3 4 [5]

Author Topic: what now?  (Read 8585 times)

Re: what now?
« Reply #60 on: January 27, 2013, 01:12:58 pm »

Hope is for blind people. Its been years now, change is not going to come out of nowhere.
Logged
Re: what now?
« Reply #61 on: January 27, 2013, 01:13:42 pm »

We must write true about how bad this game is and hope someone change it.

it wont give anything. there everything was said 10000's times and what devs do? gravedigging.
Re: what now?
« Reply #62 on: January 27, 2013, 01:16:45 pm »

yea, you are right this game is dead when 90% players write true and developers do this game for 10% players thats 10 people  ::)
Logged

Lomoholo

  • Guest
Re: what now?
« Reply #63 on: January 27, 2013, 02:16:29 pm »

They dont care they just going to do what they want regardless of whats going on in the world around them. They make a shit sandwich and we don't want to eat it but they try to serve it on a platter anyways
Logged

Lexx

  • Rotator
  • Mexican Apple Thief
  • Offline
Re: what now?
« Reply #64 on: January 27, 2013, 02:54:59 pm »

Well, nobody is forcing you to eat it, no?
Logged

maszrum

  • Soldiers of Thunderstorm
  • Offline
Re: what now?
« Reply #65 on: January 27, 2013, 03:11:20 pm »

Well, nobody is forcing you to eat it, no?

of course nobody is forcing us to do it, thing is - we like sitting in restaurants. since there is no alternatives we are here and we are eating not so teasty food serving by you, till new restaurants are not open or menagment will change cousine.

or get fired someone and hire new employers..
« Last Edit: January 27, 2013, 10:53:39 pm by maszrum »
Logged

Adams48

  • Bang Bang Smash
  • Offline
Re: what now?
« Reply #66 on: January 27, 2013, 03:22:01 pm »

<a href="https://www.youtube.com/watch?v=4iiSLUbpeyQ" target="_blank">https://www.youtube.com/watch?v=4iiSLUbpeyQ</a>
Ok, I have no idea about pvp, sry
yes you have no idea about pvp and the fact that youve been to few fights 2years ago doesnt change anything son,also youre the approveseverythingdevsays type of guy and even if they would be like "tomowolf sux dix" youd be like "tastes good".
about the game its simple if you dont like it just dont play thats it
Logged
Survival of the swarmest
Re: what now?
« Reply #67 on: January 27, 2013, 08:05:31 pm »

yea, you are right this game is dead when 90% players write true and developers do this game for 10% players thats 10 people  ::)

That's because the pvpers whine the most, and now there is only one gang left with maybe a dozen people. My assumption is poland has really old computers and they can't play anything else.
Logged
 
Re: what now?
« Reply #68 on: January 27, 2013, 08:47:27 pm »

About the Fast Relog, i would not add anything that i or others already said, but i prefer implementing a cooldown, ONLY, for dying, or for being in a TC town, or during TC timer, or any solution that would only matters on pvp.

I would be very pissed if we get back those damn unbearable cooldown for everything, only to please a few TC players.

There is no fun to waiting 3 minutes everytime you want to log a char.
Logged
Re: what now?
« Reply #69 on: January 27, 2013, 08:54:55 pm »

There is no fun to waiting 3 minutes everytime you want to log a char.
I totally agree.
Logged
Re: what now?
« Reply #70 on: January 27, 2013, 08:57:18 pm »

There is no fun to waiting 3 minutes everytime you want to log a char.

Its looting time :D
Logged
Re: what now?
« Reply #71 on: January 28, 2013, 08:27:13 am »

Being able to fast log a carry alt to loot all the stuff you just got from an encounter is sorta silly too.  I know there are people who are gonna cry about losing it, but you know the game worked just fine without that ability for several years.  Too many alts is well too many, but that's not really the dev's fault.  As far as cooldowns are concerned at least back when we had a gathering cooldown you didn't have to fight 13 mining alts for normal materials.
Logged
City Encounters:  269
Footlockers:  60
Blueprints:  8
Car Wrecks:  3
Fuel CC:  0
Special Encounters:  0
Data collection start: 1-24-13
Pages: 1 ... 3 4 [5]
 

Page created in 0.079 seconds with 25 queries.