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FOnline Projects / Re: FOnline: TLA mk2 source
« Last post by Slowhand on November 25, 2022, 05:50:08 pm »First, thank you for the contribution.
Second, for those who are using a different version of FOnline, I made a foclassic-map-converter, that will convert these maps to a specific version, automatically generating item and critter proto mapping.
In the case of FOClassic or FOnline 2238/Reloaded compatible users, I made a repo with converted maps added, and also for my convenience and others, a folder with pictures about the map. There are 400 maps there and it's just easier to browse in an image viewer.
Converter: will add to tools section on this website Soon TM ( https://fodev.net/forum/index.php/topic,30579.0.html )
Maps: https://github.com/Sasabmeg/foclassic-map-converter/tree/main/sample/out
Images to browse maps: https://github.com/Sasabmeg/foclassic-map-converter/tree/main/sample/pics
I only tested in mapper tbh, so some surprises may arise... gl, hf
Second, for those who are using a different version of FOnline, I made a foclassic-map-converter, that will convert these maps to a specific version, automatically generating item and critter proto mapping.
In the case of FOClassic or FOnline 2238/Reloaded compatible users, I made a repo with converted maps added, and also for my convenience and others, a folder with pictures about the map. There are 400 maps there and it's just easier to browse in an image viewer.
Converter: will add to tools section on this website Soon TM ( https://fodev.net/forum/index.php/topic,30579.0.html )
Maps: https://github.com/Sasabmeg/foclassic-map-converter/tree/main/sample/out
Images to browse maps: https://github.com/Sasabmeg/foclassic-map-converter/tree/main/sample/pics
I only tested in mapper tbh, so some surprises may arise... gl, hf
