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Other => FOnline:2238 Forum => Archives => Suggestions => Topic started by: Bulldog on October 04, 2010, 01:56:25 pm
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Well, finally we've got ourselves some so-so nice throwing knives, although range is a pain...but anyway, how about making silent death perk work with throwing knives? I find this idea reasonable because it'll solve 2 problems actually, the problem of making a weapon class build (throwing knives, spears and so on) good enough to pvp with and finally makes this perk useful, if you, DEVs have some other plans towards this perk, please do share your ideas in this topick. ;) I believe that a well placed throw of a knife or whatever may be quite silent and deadly.
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silent death is a hth perk, at this moment it doesnt work very well but i dont think the best solution would be to change it to throw perk
im confused, why would u bother with throwing knifes and spears when u can get frag\plasma nades?
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silent death is a hth perk, at this moment it doesnt work very well but i dont think the best solution would be to change it to throw perk
im confused, why would u bother with throwing knifes and spears when u can get frag\plasma nades?
It"s simple, cause having only a few builds around sux bad.
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An AimCriplerThrower works pretty good, i mean, sure, you have shitty range, but with a 35-95% chance to crit and approx. a 3% chance to instakill with a thrown knife it more than makes up for the gap between the plasma nades, crippling someone with a flying knife feels badass...
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An AimCriplerThrower works pretty good, i mean, sure, you have shitty range, but with a 35-95% chance to crit and approx. a 3% chance to instakill with a thrown knife it more than makes up for the gap between the plasma nades, crippling someone with a flying knife feels badass...
Nah that's not it, a crippler may be better done with some SG weapons, greater range...
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Nah that's not it, a crippler may be better done with some SG weapons, greater range...
u maybe right but making slient death perk affect throw knifes istn the way to go in my opinion
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i think it is. more variety in builds.also it simply sounds awesome
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for those that does not see the point, read here:
In the pre-wipe,the Fast Shot perk worked for nades too,so players made naders that can trow 4-5 plasma nades in TB.But now FS does not work for trows so you can make a trower that can do aim shots,but the nades does not do aimed shots
In the pre-wipe the spears and trowing knifes had crapy dmg,but now they are more powerfull, so players are incuraget to use spears/trowing knifes for trower caracters (A.K.A. naders in the pre-wipe)
So devs wanted all teh weapons to be used?so be it,we now got good damage for all weapons,including low-tier, and it can be used for fun,wich this is all about
(yesterday i was whit modoc militia and we had so much fun trying to kill a PK(will not include name) whit our crapy guns, and had a hell lot of fun(i didn't lose allmoast anything,exept a 76% det mouser and 13 ammo))
@topic:
i support this ideea